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- [[Category:Sierra Contributors]] [[Category:Sierra Designers]]1 KB (165 words) - 10:08, 24 April 2019
- [[Category:Sierra Contributors]] [[Category:Sierra Directors]]1 KB (148 words) - 10:47, 2 June 2024
- Bob Heitman was one of Sierra On-Line's first employees. He co-developed Sierra's SCI game engine, the magic behind all of their adventure games. Bob went ...i in Pursuit of the Pulsating Pectorals]] || align="center" | [[1989]] || Sierra's Creative Interpreter8 KB (953 words) - 10:37, 2 June 2024
- Note: The above format structure is simply the way in which Sierra's AGI interpreter stores information about View objects. In attempting to w ...eed to say which of these pixels in the bottom row is the actual position. Sierra must have faced this problem or they wouldn't have provided four commands f18 KB (2,980 words) - 19:37, 2 March 2018
- ...s Greeting Card 1986]], [[King's Quest IV AGI Demo]], and [[AGI Demo Packs|Sierra Demo Packs 1-5]]. ...t the scene. There were five games that I know of which used this version. Sierra obviously noticed the increased size of the games and therefore added data19 KB (3,293 words) - 14:46, 24 March 2019