Difference between revisions of "CPU-21 Demo"

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<div align="center" style="font-size: 22pt">CPU-21 Demo</div><br />
 
<div align="center" style="font-size: 22pt">CPU-21 Demo</div><br />
  
{{ReleaseInfobox
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{{FanAGIReleaseInfobox
 
| ReleaseName = CPU-21 Demo
 
| ReleaseName = CPU-21 Demo
 
| image = [[Image:CPU21DemoTitleSS.png|190px]]<br />
 
| image = [[Image:CPU21DemoTitleSS.png|190px]]<br />
 
''CPU-21 Demo Title Screen''
 
''CPU-21 Demo Title Screen''
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| MusicalTheme = <!-- [[File:.ogg]] -- ><!-- <br />&nbsp;
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''InsertTitleHere''<br />&nbsp; -->
 
| ReleaseDate = Nov. 29, {{1998}}
 
| ReleaseDate = Nov. 29, {{1998}}
 
| ReleaseVersion =  
 
| ReleaseVersion =  
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| Theme = {{Platformer}}
 
| Theme = {{Platformer}}
 
| Engine = {{AGI2}}
 
| Engine = {{AGI2}}
| CopyProtection = N/A
 
| ESRBRating = N/A
 
 
| Platform = {{DOS}}
 
| Platform = {{DOS}}
 
| Localization = {{English}}
 
| Localization = {{English}}

Revision as of 20:56, 24 January 2024

CPU-21 Demo


CPU-21 Demo
{{{Image}}}
Release Date: Nov. 29, 1998
Latest Version:
Project Status: Change to AbandonedFanAGI
Developer(s): Luke Roberts
Publisher: Luke Roberts
Designer(s): Luke Roberts
Source Available:  No
Category: Game
Type: Demo
Genre: Arcade
Theme(s): Change to PlatformerArcade
Engine: AGI2
Platform: MS-DOS
Localization: English
Website:





Description

Luke Roberts' CPU-21 uses interpreter version 2.917.


Screenshots

CPU21DemoSS1.png CPU21DemoSS2.png


Synopsis

You are a robot who is left behind on a ship because the ship was in immediate danger and the robot was expendable. Now, you must save your hide.


About

David Smith wrote: This game was not much more than one scene big, and provided little to nothing in the way of graphics, plot or playability. The robot is ripped off from Space Quest. The background is not very well drawn. And I don't think the plot was worked out at all. I don't want to be too mean because I know that Luke is of a younger generation, and perhaps has developed all his skills in game-making. I know this game is abandoned, but I encourage Luke to continue with his game-making and skill-homing, which I believe he is doing with his next game.


Download


Walkthroughs/Hints

  • N/A


References



Related Links