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  • A '''hacked interpreter''' is an unofficial version of AGI that has been modified to add functionality that was not available in the o Most, if not all, of the hacked interpreters work by changing the interpreter so that certain bytecodes are interpreted
    1 KB (185 words) - 11:28, 24 March 2019

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  • A '''hacked interpreter''' is an unofficial version of AGI that has been modified to add functionality that was not available in the o Most, if not all, of the hacked interpreters work by changing the interpreter so that certain bytecodes are interpreted
    1 KB (185 words) - 11:28, 24 March 2019
  • ...I|NAGI]], do support them. There are also [[Hacked AGI Interpreters|hacked interpreters]] which add Sound Blaster or simple MIDI support to the original interprete * [[AGI Studio|AGI Studio]] help file
    1 KB (189 words) - 11:58, 26 March 2019
  • ...eter''' reads the [[Logic Resource|logic resources]] that are a part of an AGI game and uses them to run the game. Logic resources are compiled into a byt <syntaxhighlight lang="agi">
    3 KB (440 words) - 17:13, 14 April 2019
  • Developed by [[XoXus]], the Linux AGI Interpreter, or [http://www.zip.com.au/~gsymonds/LAGII/ http://www.zip.com. * [[:Category:Third Party AGI Interpreters|Third Party AGI Interpreters]]
    2 KB (242 words) - 18:19, 14 April 2019
  • This group consists of editors, convertors, interpreters, decryptors, and various misc. tools for game development. * [[agi:Tools/index.html|AGI Tools on agi.sierrahelp.com]]
    468 bytes (68 words) - 10:25, 13 March 2021
  • Sound in AGI are controlled by a handful of flags, variables and commands: * <code>discard.sound(n)</code> - ''only on Amiga v3 interpreters''
    2 KB (325 words) - 14:01, 30 January 2024
  • <div align="center"><span style="font-size: 22pt">AGI Interpreter Upgrader</span><br /> | Software = AGI Interpreter Upgrader
    3 KB (395 words) - 21:13, 16 November 2022
  • ...it can use 256 colors. Dark Minister created the original version allowing AGI to support 256 color pictures. Brian Provinciano continued work on it givin * [[File:ZIP.png|ZIP File]] [[AGI:AGIHacks/AGI_256_Color_Tools(AGI256Tools).zip|AGI256 Color Tools]]<span cla
    3 KB (389 words) - 19:19, 20 February 2024
  • ...with the Adventure Game Interpreter. It uses interpreter 2.936 with the [[AGI 256 Color Tools]]. For information on AGI256, AGI Mouse, a tutorial on programming AGI Mouse or AGI & SCI in general, see [[How to Use AGI256]].<!-- go to my web site, http://
    2 KB (267 words) - 19:43, 20 February 2024
  • <div align="center"><span style="font-size: 22pt">AGI Docs</span><br /> This section provides documentation on all aspects of creating AGI games - programming, drawing graphics, game design etc. There are also some
    1 KB (196 words) - 02:31, 10 March 2018
  • ...authors a way to use colors other than the standard EGA palette in their [[AGI Picture Resource|picture resources]]. ...</span> - Windows AGI Palette editor for use with AGIPal and AGI Mouse 1.1 interpreters.
    3 KB (393 words) - 16:54, 4 February 2022
  • AGI Auto-Mouse <div align="center" style="font-size: 22pt">AGI Mouse</div><br />
    4 KB (613 words) - 23:14, 21 February 2024
  • <div align="center" style="font-size: 22pt">AGI Palette Editor</div> | Software = AGI Palette Editor
    2 KB (204 words) - 21:14, 16 November 2022
  • <div align="center" style="font-size: 22pt">Java AGI</div> | Software = Java AGI
    2 KB (177 words) - 18:18, 14 April 2019
  • The '''discard.sound''' command unloads a [[Sound Resource (AGI)|sound]] resource from the [[memory heap]]. This command unloads [[Sound Resource (AGI)|sound]] '''A''' from [[memory]].
    2 KB (252 words) - 16:52, 30 March 2019
  • [[AGI Sound Tutorial|AGI Sound Tutorial Index]] [[AGI Sound Tutorial - Introduction|1]] |
    7 KB (1,149 words) - 21:59, 9 April 2019
  • ...alf-Death: Terror at White-Mesa''''' uses interpreter version 2.917 with [[AGI Mouse]]. * [[Image:ZIP.png|ZIP File]] [[AGI:FanGames/HalfDeathTerrorAtWhiteMesa(Eng-Fr).zip|Half-Death: Terror at White
    2 KB (192 words) - 13:03, 8 February 2024
  • This is an experimental patch for Sierra's old AGI games, to make them play three voice music and sound effects via a SoundBla ...p is made. IT IS YOUR OWN RESPONSIBILITY TO MAKE A BACKUP COPY OF THE FILE AGI BEFORE PROCEEDING! I will not accept any responsibility for any damage caus
    3 KB (509 words) - 16:24, 28 January 2022
  • <div align="center">Creating AGI Stack Overflow Information<span style="font-size: 22pt"></span><br /> ...r Windows. This happens when the stack is becomes filled. The culprits are AGI itself (in the case with [[Pimp Quest]] because it is filling around a brus
    4 KB (600 words) - 12:36, 24 March 2019
  • [[AGI Sound Tutorial|AGI Sound Tutorial Index]] [[AGI Sound Tutorial - Introduction|1]] |
    3 KB (456 words) - 21:55, 9 April 2019

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