Search results

From AGI Wiki
Jump to navigationJump to search
  • * [[Fan AGI Release List]] * [[:Category:Fan Releases|Fan Releases]]
    702 bytes (92 words) - 18:56, 20 February 2022
  • * [[Fan AGI Release List]] * [[:Category:Fan Releases|Fan Releases]]
    1 KB (116 words) - 19:02, 4 February 2024
  • * [http://ultimate-agi-fan-game.zzl.org ultimate-agi-fan-game.zzl.org] * [[Fan AGI Release List]]
    2 KB (168 words) - 15:48, 6 March 2024
  • * [[Fan AGI Release List]] * [[:Category:Fan AGI Releases]]
    2 KB (186 words) - 15:07, 6 March 2024
  • [[Category:Fan Designers]] [[Category:Fan Contributors]]
    2 KB (279 words) - 21:09, 5 March 2024
  • [[Category:Fan Contributors]] [[Category:Fan Writers]]
    1 KB (180 words) - 18:04, 30 January 2024
  • [[Category:Programmers]] [[Category:Phoenix Online Studios Programmers]]
    3 KB (338 words) - 21:11, 23 February 2024
  • [[Category:Fan Designers]] [[Category:Fan AGI Designers]]
    1 KB (157 words) - 15:29, 6 March 2024
  • === Welcome to the AGI Programmers Wiki. === : [http://sciprogramming.com/fangames.php AGI fan games] http://sciprogramming.com/fangames.php
    4 KB (614 words) - 01:26, 14 February 2024
  • * [[Fan AGI Release List]] * [[:Category:Fan Releases|Fan Releases]]
    6 KB (879 words) - 17:40, 7 February 2024
  • ...l program about the formation of a storm. It was developed using the first fan made AGI IDE '''[[Adventure Game Design System]]'''. '''''Groza''''' uses i ...n that kind of programming. Probably, the developers are not quite regular programmers. This is all true. But I should say that in order to create a fairly simple
    4 KB (609 words) - 20:55, 7 February 2024
  • Since then, many fan-made games are now available and an SCI editor is also available. [[sciw:Si ...create games (although it can serve as a reference for more advanced Logic programmers). If you want to learn the Logic programming language, we suggest you read
    4 KB (599 words) - 17:11, 14 April 2019
  • I'm a huge Sierra fan and a collector from Finland; my first post here. ...rtists were scarce, and we were about to lose the Disney license. When the programmers didn't make much progress, the game was scrapped. I believe there were also
    9 KB (1,458 words) - 17:35, 26 April 2019
  • I'm a huge Sierra fan and a collector from Finland; my first post here. ...rtists were scarce, and we were about to lose the Disney license. When the programmers didn't make much progress, the game was scrapped. I believe there were also
    9 KB (1,488 words) - 17:48, 26 April 2019