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  • === SCI Games === * [[sciw:Al Pond 2: Island Quest|Al Pond 2: Island Quest]] (SCI)
    990 bytes (135 words) - 18:29, 16 May 2019
  • ...ciano is the creator of the first fan IDE for SCI games, [[sciw:SCI Studio|SCI Studio]]. ===<br /> SCI Games ===
    4 KB (496 words) - 22:03, 1 July 2024
  • === SCI Games === ...Voodoo Girl: Queen of the Darned]] || align="center" | [[2003]] || Special Thanks to
    4 KB (449 words) - 19:36, 2 July 2024
  • * [[:Category:Fan Tool Developers|Category:Fan Tool Developers]] * [[:Category:Fan AGI Tool Developers|Category:Fan AGI Tool Developers]]
    3 KB (320 words) - 19:41, 7 July 2024
  • ...II: Daughter of the Moon'' in [[AGI]]. The next Naturette game will be an SCI game or an AGS game." * [[Fan AGI Release List]]
    3 KB (403 words) - 17:59, 22 February 2024
  • ...ode Interpreter, later renamed Sierra's Creative Interpreter). Sierra used SCI to develop games until 1997. ...crative genre, Sierra's original adventure division was shut down in 1999, thanks to corporate consolidations and mergers.
    3 KB (401 words) - 17:09, 19 April 2022
  • ...is the game engine created by Sierra On-line. It was succeeded by Sierra's SCI engine. It was used to create such games as [[King's Quest I: The Quest for Additional help can always be found on the [[SCIPF:|SCI Programming Community Message Board]]. For help with Sierra's games, see [[
    5 KB (708 words) - 16:33, 13 August 2024
  • ...rmation on AGI256, AGI Mouse, a tutorial on programming AGI Mouse or AGI & SCI in general, see [[How to Use AGI256]].<!-- go to my web site, http://agisci * [[Fan AGI Release List]]
    2 KB (267 words) - 19:43, 20 February 2024
  • ...n interpreter after AGI. One of the last AGI games that was created before SCI became the standard was [[Kings Quest 4 | King's Quest 4]]. ...[Bob Heitman]], Chris (Something?) ([[Chris Iden|Iden]]?) I think the full SCI team was around 10 engineers.
    8 KB (1,269 words) - 11:42, 2 June 2024
  • ...tributed some interface features and with some feedback from others in the SCI Programming Community has lead to what I think is a fun, exciting new way t A fan made AGI interpreter, [[AGILE-gdx]], based on AGILE, is an AGI interpreter
    6 KB (888 words) - 08:28, 14 May 2024