Difference between revisions of "GLUE"
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| OpenSource = {{Closed}} | | OpenSource = {{Closed}} | ||
| License = | | License = | ||
− | | Source = {{NoSourceSW}} | + | | Source = {{NoSourceSW}} {{SourceSW}} |
| Platform = {{DOSTool}} | | Platform = {{DOSTool}} | ||
| Type = {{AGIVolTool}}, {{AGIResourceTool}} {{ResourceTool}} | | Type = {{AGIVolTool}}, {{AGIResourceTool}} {{ResourceTool}} |
Revision as of 16:52, 15 April 2019
GLUE
Latest Version: | 1.0 | ||
---|---|---|---|
Release Date: | 1998/01/02 | ||
Company: | |||
Publication Status: | Published | ||
Developer(s): | Lance Ewing | ||
Interface: | {{{Interface}}} | ||
Language: | C | ||
Open Source: | Change to ClosedSRC | ||
Source Availability: | No | ||
License: | |||
Type: | Volume Tool, Resource Resource | ||
Platform: | DOS | ||
Localization: | English | ||
Website: | www.agifans.com |
Description
Lance Ewing's GLUE is a DOS command line tool for building both V2 and V3 VOL files from LOGIC, PICTURE, VIEW and SOUND resource files. This was how some of the early attempts at creating fan made AGI demos were 'glued' together.
Features
Version History
Development Status
Usage
glue [options]
Options
-2 Selects production of AGIv2 VOL and DIR files. This is the default case, i.e. if you type in GLUE then it will presume you are building the files for AGIv2.
-3 Selects production of AGIv3 VOL and DIR files. In this case you will probably want to specify the game signature as well by using the option below.
-s sig Determines the game signature used when creating the VOL and DIR files. For example, a signature of SQ2 will create a DIR file named SQ2DIR and VOL files named SQ2VOL.0, etc. You will not want to use this option when using AGIv2.
-h Displays the help screen.
Download
Download from here:
- ZIP File File:GLUE.ZIP (ZIP file) [32.7 KB] (includes source)
Known issues
- None known
Credits
References