Difference between revisions of "Jeff Stephenson"

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<blockquote>
 
<blockquote>
Jeff Stephenson Designer & Programmer 1982-1993 was one of the company's first employees, Jeff Stephenson created [[SCI]], the object-oriented scripting language of Sierra On-Line for its adventure games after the older [[AGI]] (for which he is also partly responsible for), a procedural language. Previously, he also was the head of Sierra’s AGI and SCI system programmers and responsible for much of the code of both of those languages. He originally called it LSCI, for Large-model Script Code Interpreter, and later SCI because it ran scripts, before it became known as ''Sierra Creative Interpreter''.
+
Jeff Stephenson Designer & Programmer 1982-1993 was one of the company's first employees, Jeff Stephenson created [[sciw:SCI|SCI]], the object-oriented scripting language of Sierra On-Line for its adventure games after the older [[AGI]] (for which he is also partly responsible for), a procedural language. Previously, he also was the head of Sierra’s AGI and SCI system programmers and responsible for much of the code of both of those languages. He originally called it LSCI, for Large-model Script Code Interpreter, and later SCI because it ran scripts, before it became known as ''Sierra Creative Interpreter''.
  
 
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{| width="160" class="FloatLeft"
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The encryption string "AVIS DURGAN" used in AGI resources is borrowed from his wife's name, Avis Durgan<ref>[[AGI Specifications: Chapter 11 - Other Game Data#The file encryption]]</ref>.  
 
The encryption string "AVIS DURGAN" used in AGI resources is borrowed from his wife's name, Avis Durgan<ref>[[AGI Specifications: Chapter 11 - Other Game Data#The file encryption]]</ref>.  
  
In the early '90s, as Sierra's Lead Programmer, he was also involved with creating [[TSN]] ([[The Sierra Network]]), later [[TNN]] ([[ImagiNation Network|The ImagiNation Network]]) <ref>[http://www.allowe.com/games/larry/inside-stories/larryland.html Larryland OR: How We (re)Invented the Internet]</ref>, the architecture for online games. In 1992, he left the company for good. <ref>[http://sciprogramming.com/community/index.php?topic=369.30 SCI Programming message board thread on Jeff and Avis]</ref>
+
In the early '90s, as Sierra's Lead Programmer, he was also involved with creating '''TSN''' ([[w:The Sierra Network|The Sierra Network]]), later INN ([[w:The ImagiNation Network|The ImagiNation Network]]) <ref>[http://www.allowe.com/games/larry/inside-stories/larryland.html Larryland OR: How We (re)Invented the Internet]</ref>, the architecture for online games. In 1992, he left the company for good. <ref>[http://sciprogramming.com/community/index.php?topic=369.30 SCI Programming message board thread on Jeff and Avis]</ref>
 
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| [[sciw:Conquests of Camelot: The Search for the Grail|Conquests of Camelot: The Search for the Grail]] || align="center" | [[1990]] || Development System by
 
| [[sciw:Conquests of Camelot: The Search for the Grail|Conquests of Camelot: The Search for the Grail]] || align="center" | [[1990]] || Development System by
 
|- valign="top"
 
|- valign="top"
| [[w:Time Zone|Time Zone]] || align="center" | [[1982]] || Program Development Coordinators
+
| [[w:Time Zone (video game)|Time Zone]] || align="center" | [[1982]] || Program Development Coordinators
 
|- valign="top"
 
|- valign="top"
 
| [[sciw:King's Quest V: Absence Makes the Heart Go Yonder|King's Quest V: Absence Makes the Heart Go Yonder]] || align="center" | [[1990]] || Development System
 
| [[sciw:King's Quest V: Absence Makes the Heart Go Yonder|King's Quest V: Absence Makes the Heart Go Yonder]] || align="center" | [[1990]] || Development System
Line 59: Line 58:
 
| [[Space Quest II: Chapter II - Vohaul's Revenge|Space Quest II: Chapter II - Vohaul's Revenge]] || align="center" | [[1987]] || Game Development System by
 
| [[Space Quest II: Chapter II - Vohaul's Revenge|Space Quest II: Chapter II - Vohaul's Revenge]] || align="center" | [[1987]] || Game Development System by
 
|- valign="top"
 
|- valign="top"
| [[w:Space Quest: Chapter I - The Sarien Encounter|Space Quest: Chapter I - The Sarien Encounter]] || align="center" | [[1986]] || Game Development System by
+
| [[Space Quest: Chapter I - The Sarien Encounter|Space Quest: Chapter I - The Sarien Encounter]] || align="center" | [[1986]] || Game Development System by
 
|- valign="top"
 
|- valign="top"
| [[w:King's Quest|King's Quest]] || align="center" | [[1984]] || New version by
+
| [[King's Quest|King's Quest]] || align="center" | [[1984]] || New version by
 
|- valign="top"
 
|- valign="top"
| [[w:Crazy Nick's Software Picks: King Graham's Board Game Challenge|Crazy Nick's Software Picks: King Graham's Board Game Challenge]] || align="center" | [[1992]] || System Development
+
| [[sciw:Crazy Nick's Software Picks: King Graham's Board Game Challenge|Crazy Nick's Software Picks: King Graham's Board Game Challenge]] || align="center" | [[1992]] || System Development
 
|- valign="top"
 
|- valign="top"
 
| [[sciw:The Dagger of Amon Ra|The Dagger of Amon Ra]] || align="center" | [[1992]] || Development System
 
| [[sciw:The Dagger of Amon Ra|The Dagger of Amon Ra]] || align="center" | [[1992]] || Development System
 
|- valign="top"
 
|- valign="top"
| [[sciw:Jones in the Fast Lane|Jones in the Fast Lane (CD-ROM)|Jones in the Fast Lane|Jones in the Fast Lane (CD-ROM)]] || align="center" | [[1992]] || Interpreter / Development System
+
| [[sciw:Jones in the Fast Lane|Jones in the Fast Lane (CD-ROM)]] || align="center" | [[1992]] || Interpreter / Development System
 
|- valign="top"
 
|- valign="top"
| [[sciw:Police Quest: In Pursuit of the Death Angel|Police Quest: In Pursuit of the Death Angel]] || align="center" | [[1992]] || Development System
+
| [[sciw:Police Quest 1: In Pursuit of the Death Angel VGA|Police Quest: In Pursuit of the Death Angel]] || align="center" | [[1992]] || Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Quest for Glory III: Wages of War|Quest for Glory III: Wages of War]] || align="center" | [[1992]] || Interpreter / Development System
+
| [[sciw:Quest for Glory III: Wages of War|Quest for Glory III: Wages of War]] || align="center" | [[1992]] || Interpreter / Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Castle of Dr. Brain|Castle of Dr. Brain]] || align="center" | [[1991]] || Development System
+
| [[sciw:Castle of Dr. Brain|Castle of Dr. Brain]] || align="center" | [[1991]] || Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Conquests of the Longbow: The Legend of Robin Hood|Conquests of the Longbow: The Legend of Robin Hood]] || align="center" | [[1991]] || Development System
+
| [[sciw:Conquests of the Longbow: The Legend of Robin Hood|Conquests of the Longbow: The Legend of Robin Hood]] || align="center" | [[1991]] || Development System
 
|- valign="top"
 
|- valign="top"
| [[w:EcoQuest: The Search for Cetus|EcoQuest: The Search for Cetus]] || align="center" | [[1991]] || Interpreter / Development System
+
| [[sciw:EcoQuest: The Search for Cetus|EcoQuest: The Search for Cetus]] || align="center" | [[1991]] || Interpreter / Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Hoyle Official Book of Games, Volume 3: Great Board Games|Hoyle Official Book of Games, Volume 3: Great Board Games]] || align="center" | [[1991]] || Interpreter / Development System
+
| [[sciw:Hoyle Official Book of Games, Volume 3: Great Board Games|Hoyle Official Book of Games, Volume 3: Great Board Games]] || align="center" | [[1991]] || Interpreter / Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Jones in the Fast Lane|Jones in the Fast Lane]] || align="center" | [[1991]] || Development System
+
| [[sciw:Jones in the Fast Lane|Jones in the Fast Lane]] || align="center" | [[1991]] || Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Leisure Suit Larry 1: In the Land of the Lounge Lizards VGA|Leisure Suit Larry 1: In the Land of the Lounge Lizards VGA]] || align="center" | [[1991]] || System Programmer
+
| [[sciw:Leisure Suit Larry 1: In the Land of the Lounge Lizards SCI|Leisure Suit Larry 1: In the Land of the Lounge Lizards SCI]] || align="center" | [[1991]] || System Programmer
 
|- valign="top"
 
|- valign="top"
| [[w:Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work|Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work]] || align="center" | [[1991]] || Interpreter / Development System
+
| [[sciw:Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work|Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work]] || align="center" | [[1991]] || Interpreter / Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Mixed-Up Fairy Tales|Mixed-Up Fairy Tales]] || align="center" | [[1991]] || Development System
+
| [[sciw:Mixed-Up Fairy Tales|Mixed-Up Fairy Tales]] || align="center" | [[1991]] || Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Mixed-Up Mother Goose|Mixed-Up Mother Goose]] || align="center" | [[1991]] || SCI Development System
+
| [[sciw:Mixed-Up Mother Goose|Mixed-Up Mother Goose]] || align="center" | [[1991]] || SCI Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Police Quest 3: The Kindred|Police Quest 3: The Kindred]] || align="center" | [[1991]] || Development System
+
| [[sciw:Police Quest 3: The Kindred|Police Quest 3: The Kindred]] || align="center" | [[1991]] || Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Mixed-Up Mother Goose|Mixed-Up Mother Goose]] || align="center" | [[1991]] || Development System (Floppy Disk)
+
| [[sciw:Mixed-Up Mother Goose|Mixed-Up Mother Goose]] || align="center" | [[1991]] || Development System (Floppy Disk)
 
|- valign="top"
 
|- valign="top"
| [[w:Space Quest I: The Sarien Encounter SCI|Space Quest I: The Sarien Encounter SCI]] || align="center" | [[1991]] || System Development
+
| [[sciw:Space Quest I: The Sarien Encounter SCI|Space Quest I: The Sarien Encounter SCI]] || align="center" | [[1991]] || System Development
 
|- valign="top"
 
|- valign="top"
| [[w:Space Quest IV: Roger Wilco and the Time Rippers|Space Quest IV: Roger Wilco and the Time Rippers]] || align="center" | [[1991]] || System Development
+
| [[sciw:Space Quest IV: Roger Wilco and the Time Rippers|Space Quest IV: Roger Wilco and the Time Rippers]] || align="center" | [[1991]] || System Development
 
|- valign="top"
 
|- valign="top"
| [[w:Conquests of Camelot: The Search for the Grail|Conquests of Camelot: The Search for the Grail]] || align="center" | [[1990]] || Development system by
+
| [[sciw:Conquests of Camelot: The Search for the Grail|Conquests of Camelot: The Search for the Grail]] || align="center" | [[1990]] || Development system by
 
|- valign="top"
 
|- valign="top"
| [[w:Hoyle Official Book of Games, Volume 2: Solitaire|Hoyle Official Book of Games, Volume 2: Solitaire]] || align="center" | [[1990]] || Development System
+
| [[sciw:Hoyle Official Book of Games, Volume 2: Solitaire|Hoyle Official Book of Games, Volume 2: Solitaire]] || align="center" | [[1990]] || Development System
 
|- valign="top"
 
|- valign="top"
| [[w:King's Quest V: Absence Makes the Heart Go Yonder|King's Quest V: Absence Makes the Heart Go Yonder]] || align="center" | [[1990]] || Development System
+
| [[sciw:King's Quest V: Absence Makes the Heart Go Yonder|King's Quest V: Absence Makes the Heart Go Yonder]] || align="center" | [[1990]] || Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Quest for Glory II: Trial by Fire|Quest for Glory II: Trial by Fire]] || align="center" | [[1990]] || Interpreter / Development System
+
| [[sciw:Quest for Glory II: Trial by Fire|Quest for Glory II: Trial by Fire]] || align="center" | [[1990]] || Interpreter / Development System
 
|- valign="top"
 
|- valign="top"
| [[w:King's Quest I: Quest for the Crown - SCI|King's Quest I: Quest for the Crown - SCI]] || align="center" | [[1990]] || Development System by
+
| [[sciw:King's Quest I: Quest for the Crown (SCI remake)|King's Quest I: Quest for the Crown (SCI remake)]] || align="center" | [[1990]] || Development System by
 
|- valign="top"
 
|- valign="top"
| [[w:Code-Name: Iceman|Code-Name: Iceman]] || align="center" | [[1989]] || Development System
+
| [[sciw:Code-Name: Iceman|Code-Name: Iceman]] || align="center" | [[1989]] || Development System
 
|- valign="top"
 
|- valign="top"
| [[w:The Colonel's Bequest|The Colonel's Bequest]] || align="center" | [[1989]] || Authors
+
| [[sciw:The Colonel's Bequest|The Colonel's Bequest]] || align="center" | [[1989]] || Authors
 
|- valign="top"
 
|- valign="top"
| [[w:Hero's Quest: So You Want to Be a Hero|Hero's Quest: So You Want to Be a Hero]] || align="center" | [[1989]] || Development System by
+
| [[sciw:Hero's Quest: So You Want to Be a Hero|Hero's Quest: So You Want to Be a Hero]] || align="center" | [[1989]] || Development System by
 
|- valign="top"
 
|- valign="top"
| [[w:Hoyle Official Book of Games|Hoyle Official Book of Games]] || align="center" | [[1989]] || Development System
+
| [[sciw:Hoyle Official Book of Games|Hoyle Official Book of Games]] || align="center" | [[1989]] || Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals|Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals]] || align="center" | [[1989]] || Sierra's Creative Interpreter  
+
| [[sciw:Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals|Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals]] || align="center" | [[1989]] || Sierra's Creative Interpreter  
 
|- valign="top"
 
|- valign="top"
| [[w:Manhunter 2: San Francisco|Manhunter 2: San Francisco]] || align="center" | [[1989]] || Game System
+
| [[Manhunter 2: San Francisco|Manhunter 2: San Francisco]] || align="center" | [[1989]] || Game System
 
|- valign="top"
 
|- valign="top"
| [[w:Space Quest III: The Pirates of Pestulon|Space Quest III: The Pirates of Pestulon]] || align="center" | [[1989]] || Sierra Creative Interpreter (SCI) by
+
| [[sciw:Space Quest III: The Pirates of Pestulon|Space Quest III: The Pirates of Pestulon]] || align="center" | [[1989]] || Sierra Creative Interpreter (SCI) by
 
|- valign="top"
 
|- valign="top"
| [[w:Gold Rush!|Gold Rush!]] || align="center" | [[1988]] || Game Development System
+
| [[Gold Rush!|Gold Rush!]] || align="center" | [[1988]] || Game Development System
 
|- valign="top"
 
|- valign="top"
| [[w:King's Quest IV: The Perils of Rosella|King's Quest IV: The Perils of Rosella]] || align="center" | [[1988]] || Game Development System
+
| [[sciw:King's Quest IV: The Perils of Rosella|King's Quest IV: The Perils of Rosella]] || align="center" | [[1988]] || Game Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Leisure Suit Larry Goes Looking for Love (In Several Wrong Places)|Leisure Suit Larry Goes Looking for Love (In Several Wrong Places)]] || align="center" | [[1988]] || Game Development System
+
| [[sciw:Leisure Suit Larry Goes Looking for Love (In Several Wrong Places)|Leisure Suit Larry Goes Looking for Love (In Several Wrong Places)]] || align="center" | [[1988]] || Game Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Manhunter: New York|Manhunter: New York]] || align="center" | [[1988]] || Game Development System
+
| [[Manhunter: New York|Manhunter: New York]] || align="center" | [[1988]] || Game Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Police Quest 2: The Vengeance|Police Quest 2: The Vengeance]] || align="center" | [[1988]] || Game Development System
+
| [[sciw:Police Quest 2: The Vengeance|Police Quest 2: The Vengeance]] || align="center" | [[1988]] || Game Development System
 
|- valign="top"
 
|- valign="top"
| [[w:Leisure Suit Larry in the Land of the Lounge Lizards|Leisure Suit Larry in the Land of the Lounge Lizards]] || align="center" | [[1987]] || Run-time interpreter written by
+
| [[Leisure Suit Larry in the Land of the Lounge Lizards|Leisure Suit Larry in the Land of the Lounge Lizards]] || align="center" | [[1987]] || Run-time interpreter written by
 
|- valign="top"
 
|- valign="top"
| [[w:Mixed-Up Mother Goose|Mixed-Up Mother Goose]] || align="center" | [[1987]] || Adventure Game Interpreter's Authors
+
| [[Mixed-Up Mother Goose|Mixed-Up Mother Goose]] || align="center" | [[1987]] || Adventure Game Interpreter's Authors
 
|- valign="top"
 
|- valign="top"
| [[w:Police Quest: In Pursuit of the Death Angel|Police Quest: In Pursuit of the Death Angel]] || align="center" | [[1987]] || Run-Time Interpeter
+
| [[Police Quest: In Pursuit of the Death Angel|Police Quest: In Pursuit of the Death Angel]] || align="center" | [[1987]] || Run-Time Interpeter
 
|- valign="top"
 
|- valign="top"
| [[w:Space Quest II: Chapter II - Vohaul's Revenge|Space Quest II: Chapter II - Vohaul's Revenge]] || align="center" | [[1987]] || Game development system by
+
| [[Space Quest II: Chapter II - Vohaul's Revenge|Space Quest II: Chapter II - Vohaul's Revenge]] || align="center" | [[1987]] || Game development system by
 
|- valign="top"
 
|- valign="top"
| [[w:The Black Cauldron|The Black Cauldron]] || align="center" | [[1986]] || Programming by
+
| [[The Black Cauldron|The Black Cauldron]] || align="center" | [[1986]] || Programming by
 
|- valign="top"
 
|- valign="top"
| [[w:King's Quest III: To Heir is Human|King's Quest III: To Heir is Human]] || align="center" | [[1986]] || Game Development System by
+
| [[King's Quest III: To Heir is Human|King's Quest III: To Heir is Human]] || align="center" | [[1986]] || Game Development System by
 
|- valign="top"
 
|- valign="top"
| [[w:Space Quest: Chapter I - The Sarien Encounter|Space Quest: Chapter I - The Sarien Encounter]] || align="center" | [[1986]] || Game Development System by
+
| [[Space Quest: Chapter I - The Sarien Encounter|Space Quest: Chapter I - The Sarien Encounter]] || align="center" | [[1986]] || Game Development System by
 
|- valign="top"
 
|- valign="top"
| [[w:Donald Duck's Playground|Donald Duck's Playground]] || align="center" | [[1985]] || Programming by:
+
| [[Donald Duck's Playground|Donald Duck's Playground]] || align="center" | [[1985]] || Programming by:
 
|- valign="top"
 
|- valign="top"
| [[w:King's Quest II: Romancing the Throne|King's Quest II: Romancing the Throne]] || align="center" | [[1985]] || Programming
+
| [[King's Quest II: Romancing the Throne|King's Quest II: Romancing the Throne]] || align="center" | [[1985]] || Programming
 
|- valign="top"
 
|- valign="top"
| [[w:King's Quest|King's Quest]] || align="center" | [[1984]] || Apple version by
+
| [[King's Quest|King's Quest]] || align="center" | [[1984]] || Apple version by
 
|- valign="top"
 
|- valign="top"
| [[w:Wizard and the Princess|Hi-Res Adventure #2: The Wizard and the Princess|Wizard and the Princess|Hi-Res Adventure #2: The Wizard and the Princess]] || align="center" | [[1982]] || Implemented by
+
| [[w:Wizard and the Princess|Hi-Res Adventure #2: The Wizard and the Princess]] || align="center" | [[1982]] || Implemented by
 
|- valign="top"
 
|- valign="top"
| [[w:Ulysses and the Golden Fleece|Hi-Res Adventure #4: Ulysses and the Golden Fleece|Ulysses and the Golden Fleece|Hi-Res Adventure #4: Ulysses and the Golden Fleece]] || align="center" | [[1982]] || Implemented by
+
| [[w:Ulysses and the Golden Fleece|Ulysses and the Golden Fleece]] || align="center" | [[1982]] || Implemented by
 
|- valign="top"
 
|- valign="top"
| [[w:Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals|Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals]] || align="center" | [[1989]] || Sierra's Creative Interpreter
+
| [[sciw:Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals|Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals]] || align="center" | [[1989]] || Sierra's Creative Interpreter
 
|- valign="top"
 
|- valign="top"
| [[w:King's Quest|King's Quest]] || align="center" | [[1984]] || New Version by
+
| [[King's Quest|King's Quest]] || align="center" | [[1984]] || New Version by
 
|}
 
|}
 
</blockquote>
 
</blockquote>

Latest revision as of 18:01, 19 April 2022

JeffStephenson.png
Jeff Stephenson




A.K.A.

  • Jeffrey Alan Stephenson


About

Jeff Stephenson Designer & Programmer 1982-1993 was one of the company's first employees, Jeff Stephenson created SCI, the object-oriented scripting language of Sierra On-Line for its adventure games after the older AGI (for which he is also partly responsible for), a procedural language. Previously, he also was the head of Sierra’s AGI and SCI system programmers and responsible for much of the code of both of those languages. He originally called it LSCI, for Large-model Script Code Interpreter, and later SCI because it ran scripts, before it became known as Sierra Creative Interpreter.

Jeff&AvisStephenson.png
Jeff Stephenson
and Avis Durgan

The encryption string "AVIS DURGAN" used in AGI resources is borrowed from his wife's name, Avis Durgan[1].

In the early '90s, as Sierra's Lead Programmer, he was also involved with creating TSN (The Sierra Network), later INN (The ImagiNation Network) [2], the architecture for online games. In 1992, he left the company for good. [3]

Educational Background

Program Development, Interface Development


Home Page


Contributions by Jeff Stephenson

Title Year Credits
Conquests of Camelot: The Search for the Grail 1990 Development System by
Time Zone 1982 Program Development Coordinators
King's Quest V: Absence Makes the Heart Go Yonder 1990 Development System
Leisure Suit Larry Goes Looking for Love (In Several Wrong Places) 1988 Game Development System
Manhunter: New York 1988 Game Development System by
Police Quest 2: The Vengeance 1988 Development System
Space Quest II: Chapter II - Vohaul's Revenge 1987 Game Development System by
Space Quest: Chapter I - The Sarien Encounter 1986 Game Development System by
King's Quest 1984 New version by
Crazy Nick's Software Picks: King Graham's Board Game Challenge 1992 System Development
The Dagger of Amon Ra 1992 Development System
Jones in the Fast Lane (CD-ROM) 1992 Interpreter / Development System
Police Quest: In Pursuit of the Death Angel 1992 Development System
Quest for Glory III: Wages of War 1992 Interpreter / Development System
Castle of Dr. Brain 1991 Development System
Conquests of the Longbow: The Legend of Robin Hood 1991 Development System
EcoQuest: The Search for Cetus 1991 Interpreter / Development System
Hoyle Official Book of Games, Volume 3: Great Board Games 1991 Interpreter / Development System
Jones in the Fast Lane 1991 Development System
Leisure Suit Larry 1: In the Land of the Lounge Lizards SCI 1991 System Programmer
Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work 1991 Interpreter / Development System
Mixed-Up Fairy Tales 1991 Development System
Mixed-Up Mother Goose 1991 SCI Development System
Police Quest 3: The Kindred 1991 Development System
Mixed-Up Mother Goose 1991 Development System (Floppy Disk)
Space Quest I: The Sarien Encounter SCI 1991 System Development
Space Quest IV: Roger Wilco and the Time Rippers 1991 System Development
Conquests of Camelot: The Search for the Grail 1990 Development system by
Hoyle Official Book of Games, Volume 2: Solitaire 1990 Development System
King's Quest V: Absence Makes the Heart Go Yonder 1990 Development System
Quest for Glory II: Trial by Fire 1990 Interpreter / Development System
King's Quest I: Quest for the Crown (SCI remake) 1990 Development System by
Code-Name: Iceman 1989 Development System
The Colonel's Bequest 1989 Authors
Hero's Quest: So You Want to Be a Hero 1989 Development System by
Hoyle Official Book of Games 1989 Development System
Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals 1989 Sierra's Creative Interpreter
Manhunter 2: San Francisco 1989 Game System
Space Quest III: The Pirates of Pestulon 1989 Sierra Creative Interpreter (SCI) by
Gold Rush! 1988 Game Development System
King's Quest IV: The Perils of Rosella 1988 Game Development System
Leisure Suit Larry Goes Looking for Love (In Several Wrong Places) 1988 Game Development System
Manhunter: New York 1988 Game Development System
Police Quest 2: The Vengeance 1988 Game Development System
Leisure Suit Larry in the Land of the Lounge Lizards 1987 Run-time interpreter written by
Mixed-Up Mother Goose 1987 Adventure Game Interpreter's Authors
Police Quest: In Pursuit of the Death Angel 1987 Run-Time Interpeter
Space Quest II: Chapter II - Vohaul's Revenge 1987 Game development system by
The Black Cauldron 1986 Programming by
King's Quest III: To Heir is Human 1986 Game Development System by
Space Quest: Chapter I - The Sarien Encounter 1986 Game Development System by
Donald Duck's Playground 1985 Programming by:
King's Quest II: Romancing the Throne 1985 Programming
King's Quest 1984 Apple version by
Hi-Res Adventure #2: The Wizard and the Princess 1982 Implemented by
Ulysses and the Golden Fleece 1982 Implemented by
Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals 1989 Sierra's Creative Interpreter
King's Quest 1984 New Version by


References


See Also