Difference between revisions of "CPU-21 Demo"
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This game was not much more than one scene big, and provided little to nothing in the way of graphics, plot or playability. The robot is ripped off from Space Quest. The background is not very well drawn. And I don't think the plot was worked out at all. I don't want to be too mean because I know that Luke is of a younger generation, and perhaps has developed all his skills in game-making. I know this game is abandoned, but I encourage Luke to continue with his game-making and skill-homing, which I believe he is doing with his next game. | This game was not much more than one scene big, and provided little to nothing in the way of graphics, plot or playability. The robot is ripped off from Space Quest. The background is not very well drawn. And I don't think the plot was worked out at all. I don't want to be too mean because I know that Luke is of a younger generation, and perhaps has developed all his skills in game-making. I know this game is abandoned, but I encourage Luke to continue with his game-making and skill-homing, which I believe he is doing with his next game. |
Revision as of 16:47, 7 February 2024
CPU-21 Demo Title Screen | |
Release Date: | Nov. 29, 1998 |
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Latest Version: | |
Project Status: | Abandoned |
Developer(s): | Luke Roberts |
Publisher: | Luke Roberts |
Designer(s): | Luke Roberts |
Source Available: | No |
Category: | Game |
Type: | Demo |
Genre: | Arcade |
Theme(s): | Change to PlatformerArcade |
Engine: | AGI2 |
Platform: | MS-DOS |
Localization: | English |
Website: |
Description
Luke Roberts' CPU-21 uses interpreter version 2.917.
Screenshots
Synopsis
You are a robot who is left behind on a ship because the ship was in immediate danger and the robot was expendable. Now, you must save your hide.
About
David Smitheds.org/~david/agi/fanmade/cpu21.htm (web archive) wrote: This game was not much more than one scene big, and provided little to nothing in the way of graphics, plot or playability. The robot is ripped off from Space Quest. The background is not very well drawn. And I don't think the plot was worked out at all. I don't want to be too mean because I know that Luke is of a younger generation, and perhaps has developed all his skills in game-making. I know this game is abandoned, but I encourage Luke to continue with his game-making and skill-homing, which I believe he is doing with his next game.
Download
- File:CPU21Demo.zip (ZIP file) [48.2 KB]
Walkthroughs/Hints
- N/A
References
Related Links