Difference between revisions of "AGIVS"

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(Created page with "AGIVS<br /> by Nat Budin == <br />Description == AGIVS online version-control system for multi-developer AGI games is a tool to help a team of AGI developers to work on...")
 
 
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AGIVS<br />
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<div align="center" style="font-size: 22pt">AGIVS</div>
by [[Nat Budin]]  
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<div align="center">Version <br />
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''Developer: [[Nat Budin]]''<br />
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[[2019|2019/03/14]]</div>
  
== <br />Description ==
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{{FanAGISoftwareInfobox
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| Software = AGIVS
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| Image = <!-- [[Image:AGIVSSS.png|190px]]<br />
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''AGIVS Screenshot'' -->
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| Version =
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| ReleaseDate = [[2002]]
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| Company = N/A
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| Published = {{Published}}
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| Developers = {{NatBudinToolDev}}
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| Interface = {{CLI}}
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| ProgLanguage = {{Perl}}
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| OpenSource = {{OpenSRC}}
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| License = {{NoLicense}}
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| Source = {{SourceSW}}
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| Platform =
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| Type = {{AGIVersioningTool}} {{AGIDevTool}}
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| Localization = {{EnglishTool}}
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| Website =  
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}}
  
AGIVS online version-control system for multi-developer AGI games is a tool to help a team of AGI developers to work on the same code. It requires access to an Internet server. AGIVS is a simple clone of CVS to allow developers to "check out" source from a server. The server made sure that nobody else could touch it until the original people "checks in" the same source. It's this ability that allows multiple people to work on the same source. It was one of the tools that Nat Budin developed for the development of [[Operation: Recon]] to solve problems with multiple people sharing code via email.
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<br />
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==<br /><br /> Description ==
  
&nbsp;
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<blockquote>
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AGIVS online version-control system for multi-developer AGI games is a tool to help a team of AGI developers to work on the same code. It requires access to an Internet server. AGIVS is a simple clone of CVS to allow developers to "check out" source from a server. The server made sure that nobody else could touch it until the original people "checks in" the same source. It's this ability that allows multiple people to work on the same source. It was one of the tools that [[Nat Budin]] developed for the development of [[Operation: RECON Demo|Operation: RECON]] to solve problems with multiple people sharing code via email.
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</blockquote>
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==<br /> Features ==
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*
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==<br /> Version History ==
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<blockquote>
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&nbsp;<!-- Place version history here
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<span class="Inactive">N/A</span> -->
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</blockquote>
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==<br /> Development Status ==
  
== Usage ==
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<blockquote>
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&nbsp;<!-- Place development status here
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<span class="Inactive">N/A</span> -->
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</blockquote>
  
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==<br /> Usage ==
  
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#
  
&nbsp;
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<!--
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==<br /> Download ==
  
== Options ==
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<blockquote>
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Download from here:
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* [[Image:ZIP.PNG|ZIP File]] [[File:AGIVS092.ZIP|AGIVS092.ZIP]] <span class="DLInfo"> (ZIP file) [10.1 KB]</span>
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</blockquote>
  
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== <br />Known issues ==
  
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*
  
&nbsp;
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== <br />Credits ==
  
== Download ==
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* [[Nat Budin]]
  
* [[File:ZIP.PNG|ZIP File]] [[AGI:Misc\Developers_Versioning_System\AGIVS092.ZIP|AGIVS]]<span class="DLInfo"> (ZIP file) [10.1 KB]</span>
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==<br /> References ==
  
&nbsp;
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<references />
  
== See Also ==
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== Also See ==
  
* [[:Category:AGI Tools|AGI Tools]]
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* [[AGI Versioning Tools]]
* [[:Category:AGI Tools|AGI Tools]]
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* [[:Category:Integrated Development Environments|IDEs]]
  
 
&nbsp;
 
&nbsp;
  
[[Category:AGI Tools]]
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[[Category:Technical Info]]
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[[Category:Versioning Tools]]
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[[Category:AGI Versioning Tools]]
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[[Category:Development Tools]]

Latest revision as of 16:30, 12 May 2024

AGIVS
Version

Developer: Nat Budin

2019/03/14
AGIVS
Latest Version: 
Release Date:  2002
Company: N/A
Publication Status:  Published
Developer(s): Nat Budin
Interface: CLI
Language: Perl
Open Source: Open
Source Availability: 
License: None
Type: Versioning Tool AGI Development Tool
Platform:
Localization: English
Website:





Description

AGIVS online version-control system for multi-developer AGI games is a tool to help a team of AGI developers to work on the same code. It requires access to an Internet server. AGIVS is a simple clone of CVS to allow developers to "check out" source from a server. The server made sure that nobody else could touch it until the original people "checks in" the same source. It's this ability that allows multiple people to work on the same source. It was one of the tools that Nat Budin developed for the development of Operation: RECON to solve problems with multiple people sharing code via email.


Features


Version History

 


Development Status

 


Usage