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=== Welcome to the AGI Programmers Wiki. ===
  
=== Welcome to the AGI Programmers Wiki. ===
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A Wiki for the AGI Programming Community. '''A'''dventure '''G'''ame '''I'''nterpreter or [[AGI|AGI]] is the game engine created by Sierra On-line. It was succeeded by Sierra's SCI engine. It was used to create such games as [[King's Quest I: The Quest for the Crown|''King's Quest 1'']] to [[King's Quest III: To Heir Is Human|''III'']], [[Space Quest: Chapter I - The Sarien Encounter|''Space Quest I'']] & [[Space Quest II: Vohaul's Revenge|''II'']], [[Police Quest: In Pursuit of the Death Angel|''Police Quest I'']] and [[Leisure Suit Larry In the Land of the Lounge Lizards|''Leisure Suit Larry 1'']]. With the availability of such tools as [[AGI Studio]] and [[WinAGI]], you can create your own games based on the same engine that Sierra used. This Wiki is a knowledgebase and collection of resources for those working with AGI.  
  
A Wiki for the AGI Programming Community. '''A'''dventure '''G'''ame '''I'''nterpreter or [[AGI|AGI]] is the game engine created by Sierra On-line. It was succeeded by Sierra's SCI engine. It was used to create such games as [[King's Quest I: The Quest for the Crown|''King's Quest 1'']] to [[King's Quest III: To Heir Is Human|''III'']], [[Space Quest: Chapter I - The Sarien Encounter|''Space Quest I'']] & [[Space Quest II: Vohaul's Revenge|''II'']], [[Police Quest: In Pursuit of the Death Angel|''Police Quest I'']] and [[Leisure Suit Larry In the Land of the Lounge Lizards|''Leisure Suit Larry 1'']]. With the availability of such tools as [[AGI Studio]] and [[WinAGI]], you can create your own games based on the same engine that Sierra used. This Wiki is a knowledgebase and collection of resources for those working with AGI. Additional help can always be found on the [[SCIPF:|SCI Programming Community Message Board]]. For help with Sierra's games, see [[SHP:|The Sierra Help Pages]].
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Additional help can always be found on the [[SCIPF:|SCI Programming Community Message Board]]. For help with Sierra's games, see [[SHP:|The Sierra Help Pages]].
  
 
===<br /> News ===
 
===<br /> News ===
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December 13, 2010
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'''[[2024|May 10, 2024]]'''
  
* [http://www.agifans.com Lance Ewing] has released a new version of his old DOS [http://www.agifans.com/picedit PicEdit]. It has been developed in Java for cross platform support.
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* [[AGILE-gdx]], the Web based version of [[AGILE]] by [[Lance Ewing]] has been released. It runs AGI games inside your browser (see https://agi.sierra.games/ to play AGI games now).
 
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===<br /> Getting started ===
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'''[[2024|February 14, 2024]]'''
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* [[WinAGI]] version 2.3.6 is now available for download.
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'''[[2024|October 08, 2022]]'''
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* [[AGILE]], the new C# interpreter by [[Lance Ewing]], [[Mark Yu]], and [[Andrew Branscom]] has been released.
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New here? Please take the time to visit the [[Community Portal]], which contains useful links for AGI and the AGI Wiki. <!-- No registration is required to use this Wiki. Anyone can view the various topics and guides on the AGI Wiki. However, to add or edit pages, you must be [[Special:Userlogin|logged in]]. --> If you are not registered, you may request an account editing privileges. Contact Collector on the [[SCIPF:|SCI Programming Community Message Board]] or [[SHPF:|The Sierra Help Pages Forums]] if you wish to contribute. See [[#How to Contribute|How to Contribute]] below after you have received an account. <!--<div align="center">Didn't find what you were looking for? Try [[Request article|requesting an article]].</div>-->
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'''[[2019|April 19, 2020]]'''
  
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* [[Chris Cromer]] has released version 1.3.2 of the [[QT AGI Studio]] project. This update adds windows builds, a debian package, and fixes long time bugs in the view and picture editor.
==== <br /> Notes for Editors: ====
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'''[[2019|May 10, 2019]]'''
  
Please familiarize yourself with [[Help:Contents|MediaWiki formatting]] before adding or editing pages. See the [[Notes_for_Editors|Notes for Editors]] page for AGI Wiki standards and news.
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* [[Chris Cromer]] has forked the [[QT AGI Studio]] project and updated the code, it now compiles under GCC 7 and has a working 64 bit Linux binary.
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<blockquote class="offset">'''''[[Older News]]'''''</blockquote>
  
You can refer to [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for more information on using the AGI Wiki.
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===<br /> Getting started ===
</blockquote>
 
  
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New here? Please take the time to visit the [[Community Portal]], which contains useful links for AGI and the AGI Wiki. If you are not registered, you may request an account editing privileges. Contact Collector on the [[SCIPF:|SCI Programming Community Message Board]] or [[SHPF:|The Sierra Help Pages Forums]] if you wish to contribute. See [[#How to Contribute|How to Contribute]] below after you have received an account. <!--<div align="center">Didn't find what you were looking for? Try [[Request article|requesting an article]].</div>-->
  
===Links===
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===<br /> Links ===
  
 
Links for additional help and resources for help for your AGI needs.
 
Links for additional help and resources for help for your AGI needs.
  
SCI Programming.com http://sciprogramming.com
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[https://www.agifans.com/ www.agifans.com/] Lance Ewing's AGI site<br />
: AGI Programming.com message boards http://sciprogramming.com/community/
 
: AGI Tools on SCI Programming.com http://sciprogramming.com/agitools.php
 
: AGI fan games http://sciprogramming.com/fangames.php
 
AGI Tools on the Sierra Help Pages http://sciprogramming.com/scitools.php?cat=agi<br>
 
  
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[http://sciprogramming.com SCI Programming.com http://sciprogramming.com]
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: [http://sciprogramming.com/community/ AGI Programming Message Boards on SCIProgramming.com] http://sciprogramming.com/community/
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: [http://sciprogramming.com/scitools.php AGI Tools on SCI Programming.com] http://sciprogramming.com/scitools.php
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: [http://sciprogramming.com/fangames.php AGI fan games] http://sciprogramming.com/fangames.php
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[http://agi.sierrahelp.com/Tools/ AGI Tools on the Sierra Help Pages] http://agi.sierrahelp.com/Tools/<br>
  
=== How to Contribute ===
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===<br /> How to Contribute ===
  
 
No registration is required to use this Wiki. Anyone can view the various topics and guides on the AGI Wiki. However, to add or edit pages, you must be [[Special:Userlogin|logged in]]. If you are not registered, you may request an account editing privileges. Contact Collector on the [[SCIPF:|SCI Programming Community Message Board]] or [[SHPF:|The Sierra Help Pages Forums]] if you wish to contribute.
 
No registration is required to use this Wiki. Anyone can view the various topics and guides on the AGI Wiki. However, to add or edit pages, you must be [[Special:Userlogin|logged in]]. If you are not registered, you may request an account editing privileges. Contact Collector on the [[SCIPF:|SCI Programming Community Message Board]] or [[SHPF:|The Sierra Help Pages Forums]] if you wish to contribute.
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<blockquote>
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====<br /> Notes for Editors: ====
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Please familiarize yourself with [[Help:Contents | MediaWiki formatting]] before adding or editing pages. See the [[Notes_for_Editors|Notes for Editors]] page for AGI Wiki standards and news.
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</blockquote>
  
 
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[[Category:Wiki Help]]
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[[Category:Wiki News]]

Latest revision as of 16:33, 13 August 2024

Welcome to the AGI Programmers Wiki.

A Wiki for the AGI Programming Community. Adventure Game Interpreter or AGI is the game engine created by Sierra On-line. It was succeeded by Sierra's SCI engine. It was used to create such games as King's Quest 1 to III, Space Quest I & II, Police Quest I and Leisure Suit Larry 1. With the availability of such tools as AGI Studio and WinAGI, you can create your own games based on the same engine that Sierra used. This Wiki is a knowledgebase and collection of resources for those working with AGI.

Additional help can always be found on the SCI Programming Community Message Board. For help with Sierra's games, see The Sierra Help Pages.


News

May 10, 2024

February 14, 2024

  • WinAGI version 2.3.6 is now available for download.

October 08, 2022

April 19, 2020

  • Chris Cromer has released version 1.3.2 of the QT AGI Studio project. This update adds windows builds, a debian package, and fixes long time bugs in the view and picture editor.

May 10, 2019

  • Chris Cromer has forked the QT AGI Studio project and updated the code, it now compiles under GCC 7 and has a working 64 bit Linux binary.

Older News


Getting started

New here? Please take the time to visit the Community Portal, which contains useful links for AGI and the AGI Wiki. If you are not registered, you may request an account editing privileges. Contact Collector on the SCI Programming Community Message Board or The Sierra Help Pages Forums if you wish to contribute. See How to Contribute below after you have received an account.


Links

Links for additional help and resources for help for your AGI needs.

www.agifans.com/ Lance Ewing's AGI site

SCI Programming.com http://sciprogramming.com

AGI Programming Message Boards on SCIProgramming.com http://sciprogramming.com/community/
AGI Tools on SCI Programming.com http://sciprogramming.com/scitools.php
AGI fan games http://sciprogramming.com/fangames.php

AGI Tools on the Sierra Help Pages http://agi.sierrahelp.com/Tools/


How to Contribute

No registration is required to use this Wiki. Anyone can view the various topics and guides on the AGI Wiki. However, to add or edit pages, you must be logged in. If you are not registered, you may request an account editing privileges. Contact Collector on the SCI Programming Community Message Board or The Sierra Help Pages Forums if you wish to contribute.


Notes for Editors:

Please familiarize yourself with MediaWiki formatting before adding or editing pages. See the Notes for Editors page for AGI Wiki standards and news.