Difference between revisions of "Ruby Cast Demo"
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Lance Ewing (talk | contribs) (Adding play online link.) |
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− | {{ | + | <div align="center" style="font-size: 22pt">The Ruby Cast Demo</div><br /> |
− | | | + | |
− | | | + | {{FanAGIReleaseInfobox |
− | | ProjectStatus = {{InDevelopment}}% complete | + | | ReleaseName = The Ruby Cast Demo |
− | | | + | | Image = [[Image:RubyCastDemoTitleSS.png|190px]]<br /> |
− | | Developer = | + | ''The Ruby Cast Demo Title Screen'' |
− | | | + | | MusicalTheme = <!-- [[File:.ogg]] -- ><!-- <br /> |
− | | | + | ''InsertTitleHere''<br /> --> |
− | | Source = {{Source}}{{ | + | | ReleaseDate = {{1998}} |
+ | | ProjectStatus = {{InDevelopment}}, % complete | ||
+ | | ReleaseVersion = | ||
+ | | Developer = {{LanceEwing}} | ||
+ | | Publisher = {{LanceEwing}} | ||
+ | | Designer = {{LanceEwing}} | ||
+ | | Source = {{NoSource}}<!-- {{Source}}Included in download --> | ||
+ | | Category = {{FanAGIGame}} | ||
+ | | Type = {{FanAGIDemoGame}} | ||
| Genre = {{Adventure}} | | Genre = {{Adventure}} | ||
− | | Engine = | + | | Theme = |
− | | Platform = | + | | Engine = {{AGI2}} |
+ | | Platform = {{DOS}} | ||
| Localization = {{English}} | | Localization = {{English}} | ||
− | | Website = | + | | Website = [https://agi.sierra.games/play/the-ruby-cast/ Play online] |
}} | }} | ||
− | == Description == | + | <br /> |
− | + | ==<br /><br /> Description == | |
− | |||
− | + | <blockquote> | |
+ | '''''The Ruby Cast''''' demo uses interpreter version 2.917. | ||
+ | </blockquote> | ||
− | == Screenshots == | + | ==<br /> Screenshots == |
{| align="center" width="80%" | {| align="center" width="80%" | ||
Line 28: | Line 38: | ||
|} | |} | ||
− | + | ==<br /> Synopsis == | |
− | |||
− | == | ||
− | After entering what you thought was a beach, you find yourself in a desert in the middle of an old abandoned theme park. Now, you are trapped and in order to escape, you must find the fourteen gold coins and place them into the ruby cast. You have little help, except from a gatekeeper, and your own wits. Can you succeed? Play this game and find out! | + | <div class="Quote"> |
+ | {{Quote|Attrib = {{DavidSmithQ}}<ref>[[wayback:20060622035604/http://eds.org/~david/agi/fanmade/rubycast.htm|eds.org/~david/agi/fanmade/rubycast.htm]] (web archive)</ref> | ||
+ | }} | ||
+ | <!-- The Ruby Cast is about a guy who finds himself trapped in an abandoned theme park. In order to escape he has to find the fourteen gold coins and place them in the Ruby Cast. -->After entering what you thought was a beach, you find yourself in a desert in the middle of an old abandoned theme park. Now, you are trapped and in order to escape, you must find the fourteen gold coins and place them into the ruby cast. You have little help, except from a gatekeeper, and your own wits. Can you succeed? Play this game and find out! | ||
+ | </div> | ||
− | + | ==<br /> About == | |
− | + | <blockquote> | |
+ | The game was the first Fan Made game to be released, before AGI Studio had been released. It was created using stand-alone resource tools. The first demo was released in 1998, followed by a second demo later. Unfortunately, this game has been abandoned. | ||
+ | </blockquote> | ||
+ | <div class="Quote"> | ||
+ | {{Quote|Attrib = {{DavidSmithQ}}<ref>[[wayback:20060622035604/http://eds.org/~david/agi/fanmade/rubycast.htm|eds.org/~david/agi/fanmade/rubycast.htm]] (web archive)</ref> | ||
+ | }} | ||
This was the first work in progress to come out of the AGI community (as I recall) and it still remains on the top list of work in progress demos to be available. A second work in progress was released which was about twice as big as the first, which made the game even better. The graphics are quite good. The technical aspects are also quite good. The list of understood commands is good enough, but it never hurts to have more. When dealing with the Gatekeeper, it would be nicer if more ways of talking with him were understood. Also, when dealing with the leprechauns, it is almost difficult to have to type "listen to men" several times to hear the hints. I would suggest having it that as long as you are standing in the area with them, it lists what they are saying every ten or so seconds. I am unsure really of the current status of this game as I haven't heard from Lance in a long time, but I hope that this game is still being made, because it really is quite excellent. It remains very faithful to Sierra's original style like King's Quest which in a nostalgic sense, is very good. | This was the first work in progress to come out of the AGI community (as I recall) and it still remains on the top list of work in progress demos to be available. A second work in progress was released which was about twice as big as the first, which made the game even better. The graphics are quite good. The technical aspects are also quite good. The list of understood commands is good enough, but it never hurts to have more. When dealing with the Gatekeeper, it would be nicer if more ways of talking with him were understood. Also, when dealing with the leprechauns, it is almost difficult to have to type "listen to men" several times to hear the hints. I would suggest having it that as long as you are standing in the area with them, it lists what they are saying every ten or so seconds. I am unsure really of the current status of this game as I haven't heard from Lance in a long time, but I hope that this game is still being made, because it really is quite excellent. It remains very faithful to Sierra's original style like King's Quest which in a nostalgic sense, is very good. | ||
+ | </div> | ||
− | + | ==<br /> Download == | |
− | + | * [[Image:ZIP.png|ZIP File]] [[AGI:FanGames/RubyCastDemo.zip|The Ruby Cast Demo]]<span class="DLInfo"> (ZIP file) [85.7 KB]</span> | |
− | == | + | ==<br /> Walkthroughs/Hints == |
− | * [[Image:ZIP.PNG|ZIP File]] [[AGI:FanGames/| | + | * <span class="Inactive"><!--[[Image:ZIP.PNG|ZIP File]] [[AGI:FanGames/Walkthrough.zip| Walkthrough]]-->No walkthrough available.</span> |
− | + | ==<br /> References == | |
− | + | <references /> | |
− | + | ==<br /> Related Links == | |
+ | * [[Fan AGI Release List]] | ||
+ | * [[:Category:Fan Releases|Fan Releases]] | ||
| | ||
− | + | <!-- [[Category:]] --> | |
− | |||
− | |||
− | |||
− | |||
− | <!-- [[Category: | ||
− |
Latest revision as of 15:02, 22 September 2024
The Ruby Cast Demo Title Screen | |
Release Date: | 1998 |
---|---|
Latest Version: | |
Project Status: | In Development, % complete |
Developer(s): | Lance Ewing |
Publisher: | Lance Ewing |
Designer(s): | Lance Ewing |
Source Available: | No |
Category: | Game |
Type: | Demo |
Genre: | Adventure |
Theme(s): | |
Engine: | AGI2 |
Platform: | MS-DOS |
Localization: | English |
Website: | Play online |
Description
The Ruby Cast demo uses interpreter version 2.917.
Screenshots
Synopsis
David Smith[1] wrote: After entering what you thought was a beach, you find yourself in a desert in the middle of an old abandoned theme park. Now, you are trapped and in order to escape, you must find the fourteen gold coins and place them into the ruby cast. You have little help, except from a gatekeeper, and your own wits. Can you succeed? Play this game and find out!
About
The game was the first Fan Made game to be released, before AGI Studio had been released. It was created using stand-alone resource tools. The first demo was released in 1998, followed by a second demo later. Unfortunately, this game has been abandoned.
David Smith[2] wrote: This was the first work in progress to come out of the AGI community (as I recall) and it still remains on the top list of work in progress demos to be available. A second work in progress was released which was about twice as big as the first, which made the game even better. The graphics are quite good. The technical aspects are also quite good. The list of understood commands is good enough, but it never hurts to have more. When dealing with the Gatekeeper, it would be nicer if more ways of talking with him were understood. Also, when dealing with the leprechauns, it is almost difficult to have to type "listen to men" several times to hear the hints. I would suggest having it that as long as you are standing in the area with them, it lists what they are saying every ten or so seconds. I am unsure really of the current status of this game as I haven't heard from Lance in a long time, but I hope that this game is still being made, because it really is quite excellent. It remains very faithful to Sierra's original style like King's Quest which in a nostalgic sense, is very good.
Download
- The Ruby Cast Demo (ZIP file) [85.7 KB]
Walkthroughs/Hints
- No walkthrough available.
References
- ↑ eds.org/~david/agi/fanmade/rubycast.htm (web archive)
- ↑ eds.org/~david/agi/fanmade/rubycast.htm (web archive)
Related Links