Difference between revisions of "Dashiki"

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== About ==
 
== About ==
  
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I can't really rank this game very high. It has a bit more plot than John's last attempt at a game (that is "The Grateful Dead Game"), but not very much. This game is too small to really review. The graphics are nice, except for the "boy" who is perched on a stone. It either looks like it's a boy a lot closer to the camera, or a giant, or a big cloud with a head. It needed some work. The technical aspects aren't really good at all. Few typed commands are understood. The worst aspect of this game however, is that it was abandoned so quickly. John Collier really needs to stick with a project.
  
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- David Smith
  
 
 
 
 

Revision as of 22:42, 30 November 2013

Template:FanGameInfobox

Description

Dashiki uses interpreter version 2.917. A second version uses interpreter version 2.936 with AGI Mouse and AGI256.

 

Screenshots

16 Color Version

DashikiSS1.png DashikiSS2.png

AGI256 Version

Dashiki256SS1.png Dashiki256SS2.png

 

Story

You are trying to find your way to New York City, but rather find yourself in a desert. Not much to do yet, but there is a "boy" who talks to you and says he'll give you info in trade for candy.

 

About

I can't really rank this game very high. It has a bit more plot than John's last attempt at a game (that is "The Grateful Dead Game"), but not very much. This game is too small to really review. The graphics are nice, except for the "boy" who is perched on a stone. It either looks like it's a boy a lot closer to the camera, or a giant, or a big cloud with a head. It needed some work. The technical aspects aren't really good at all. Few typed commands are understood. The worst aspect of this game however, is that it was abandoned so quickly. John Collier really needs to stick with a project.

- David Smith

 

Download

 

Walkthroughs/Hints

  • No walkthrough available.

 

Related Links