Difference between revisions of "How to Create Your Own AGI Adventure Game"
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* [[How to Create Your Own AGI Adventure Game - Editing the Introduction Screen Code|Editing the Introduction Screen Code]] | * [[How to Create Your Own AGI Adventure Game - Editing the Introduction Screen Code|Editing the Introduction Screen Code]] | ||
* [[How to Create Your Own AGI Adventure Game - Drawing Your First Picture|Drawing Your First Picture]] | * [[How to Create Your Own AGI Adventure Game - Drawing Your First Picture|Drawing Your First Picture]] | ||
− | * [[How to Create Your Own AGI Adventure Game - | + | * [[How to Create Your Own AGI Adventure Game - Adding a Resource Into Your Game|Adding a Resource Into Your Game]] |
* [[How to Create Your Own AGI Adventure Game - Editing the First Room Logic|Editing the First Room Logic]] | * [[How to Create Your Own AGI Adventure Game - Editing the First Room Logic|Editing the First Room Logic]] | ||
* [[How to Create Your Own AGI Adventure Game - A Description of The View Editor|A Description of The View Editor]] | * [[How to Create Your Own AGI Adventure Game - A Description of The View Editor|A Description of The View Editor]] |
Revision as of 21:32, 19 December 2013
For this tutorial you will need AGI Studio and PicEdit.
- Table of Contents
- Writing the Storyline
- Creating a New Game from the Template
- Editing the Introduction Screen Code
- Drawing Your First Picture
- Adding a Resource Into Your Game
- Editing the First Room Logic
- A Description of The View Editor
- Creating The View for the Door in the Shack
- Adding the Door view to the game
< Previous: Chapter 1Next: Writing the Storyline >