Difference between revisions of "AGI256"

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* [[How to Use AGI256]]
 
* [[How to Use AGI256]]
 
* [[Picture Resource|Picture Resources]]
 
* [[Picture Resource|Picture Resources]]
* [[Picture Resource Utilities|Picture Resource Utilities]]
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* [[:Category:Picture Resource Utilities|Picture Resource Utilities]]
 
* [[:Category:Games That Use AGI256|Games That Use AGI256]]
 
* [[:Category:Games That Use AGI256|Games That Use AGI256]]
 
* [[:Category:Games That Use Hacked AGI Interpreters|Games That Use Hacked AGI Interpreters]]
 
* [[:Category:Games That Use Hacked AGI Interpreters|Games That Use Hacked AGI Interpreters]]
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[[Category:Picture Editors]]
 
[[Category:Picture Editors]]
 +
[[Category:Picture Resource Utilities]]
 
[[Category:Hacked AGI Interpreters]]
 
[[Category:Hacked AGI Interpreters]]
 
[[Category:Picture Tools]]
 
[[Category:Picture Tools]]
 
[[Category:View Tools]]
 
[[Category:View Tools]]

Revision as of 00:09, 26 January 2014

Template:AGI Software

 


Description

AGI256 is a patch for AGI by Dark Minister and Brian Provinciano to modify AGI so that it can use 256 colors. Dark Minister created the original version allowing AGI to support 256 color pictures. I have continued work on it giving new features such as support for 256 color views. To use this, you will need to create the pictures and views. The views can be created using my AGI256 View Editor. Pictures can also be created with this from BMP files. To create the pictures from DOS, you can use SavePic.


Usage

Show Pic 256 Syntax:

  • SHOWP256 <filename>

SAVEPIC Syntax:

  • SAVEPIC <filename[.pcx]
  • See included documentation for more information.

Options


Download


Games That Use AGI256


See Also