Difference between revisions of "QT AGI Studio"
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<div align="center" style="font-size: 22pt">QT AGI Studio</div> | <div align="center" style="font-size: 22pt">QT AGI Studio</div> | ||
− | <div align="center">Version 1.3. | + | <div align="center">Version 1.3.2<br /> |
''Author: [[Helen Zommer]], [[Jarno Elonen]]''<br /> | ''Author: [[Helen Zommer]], [[Jarno Elonen]]''<br /> | ||
− | [[ | + | [[2020|2020/04/19]]</div> |
− | {{ | + | {{FanAGISoftwareInfobox |
| Software = QT AGI Studio | | Software = QT AGI Studio | ||
− | | | + | | Image = [[Image:QTAGIStudio.png|190px]]<br /> |
− | ''QT AGI Studio 1.3. | + | ''QT AGI Studio 1.3.2'' |
− | | Version = 1.3. | + | | Version = 1.3.2 <ref>[https://git.cromer.cl/cromer/qt-agistudio/releases git.cromer.cl https://git.cromer.cl/cromer/qt-agistudio/releases git.cromer.cl]</ref> |
| ReleaseDate = [[2012|2012/08/25]] | | ReleaseDate = [[2012|2012/08/25]] | ||
| Company = {{N/A}} | | Company = {{N/A}} | ||
| Published = {{Published}} | | Published = {{Published}} | ||
− | | Developers = {{ | + | | Developers = {{HelenZommerFanToolDev}}, {{JarnoElonenFanToolDev}} |
+ | | Interface = {{GUI}} | ||
| ProgLanguage = {{C++}}, {{Qt}} | | ProgLanguage = {{C++}}, {{Qt}} | ||
− | | OpenSource = {{ | + | | OpenSource = {{OpenSRC}} |
| License = {{GPL2}} | | License = {{GPL2}} | ||
| Source = {{SourceSW}} | | Source = {{SourceSW}} | ||
− | | Platform = {{WinTool}}, {{LinuxTool}} | + | | Platform = {{WinTool}}, {{LinuxTool}}<!-- [[:Category:Linux Software|Linux]] --> |
− | | Type = {{ | + | | Type = {{AGIIDE}} |
| Localization = {{EnglishTool}} | | Localization = {{EnglishTool}} | ||
| Website = http://agistudio.sourceforge.net/ | | Website = http://agistudio.sourceforge.net/ | ||
}} | }} | ||
− | |||
− | |||
− | + | ==<br /> Description == | |
<blockquote> | <blockquote> | ||
+ | Note, {{ChrisCromerToolDev}} has forked and updated QT AGI Studio for Linux. You can find his GIT here: https://git.cromer.cl/cromer/qt-agistudio/releases | ||
+ | </blockquote> | ||
+ | |||
+ | <div class="Quote"> | ||
+ | {{Quote|Attrib = [http://agistudio.sourceforge.net/ QT AGI Studio Website] | ||
+ | }} | ||
+ | |||
''AGI (Adventure Game Interpreter) is the adventure game engine used by Sierra On-Line™ to create some of their early games. QT AGI Studio, formerly known as '''Linux AGI Studio''', is a program that allows you to view, create and edit AGI games. Basically, it is an enhanced port of the Windows AGI Studio originally developed by Peter Kelly.'' | ''AGI (Adventure Game Interpreter) is the adventure game engine used by Sierra On-Line™ to create some of their early games. QT AGI Studio, formerly known as '''Linux AGI Studio''', is a program that allows you to view, create and edit AGI games. Basically, it is an enhanced port of the Windows AGI Studio originally developed by Peter Kelly.'' | ||
QT AGI Studio is covered by the GNU General Public License (GPL). | QT AGI Studio is covered by the GNU General Public License (GPL). | ||
− | </blockquote> | + | </div> |
+ | <!-- | ||
+ | ===<br /> Screenshots === | ||
+ | |||
+ | {| align="center" width="80%" | ||
+ | | align="center"|[[Image:QTAGIStudioSS1.png|320px]] | ||
+ | | align="center"|[[Image:QTAGIStudioSS2.png|320px]] | ||
+ | |} | ||
+ | --> | ||
+ | |||
+ | ==<br /> Features == | ||
+ | |||
+ | <blockquote> | ||
+ | ===<br /> Resource Editors === | ||
+ | |||
+ | |||
+ | |||
+ | ====<br /> Logic Editor ==== | ||
− | |||
− | |||
− | === <br />Picture Editor === | + | ===<br /> Picture Editor === |
− | |||
+ | ===<br /> View Editor === | ||
− | |||
+ | ===<br /> Sound player === | ||
− | |||
− | + | </blockquote> | |
− | == <br />Version | + | ==<br /> Version History == |
+ | <blockquote> | ||
+ | {| style="background: #f9f9f9;" | ||
+ | ! style="background: #eeeeee;" | '''Version''' | ||
+ | ! style="background: #eeeeee;" width = 75 | '''Date''' | ||
+ | ! style="background: #eeeeee;" |'''Description''' | ||
+ | |- valign = "top" | ||
+ | | '''1.3.2''' | ||
+ | | ''2020-04-19'' | ||
+ | | Version 1.3.2 fixes bugs in the pic editor and view editor and now has binaries for windows and a installable deb package for linux. | ||
+ | |} | ||
+ | </blockquote> | ||
+ | |||
+ | |||
+ | <blockquote> | ||
{| style="background: #f9f9f9;" | {| style="background: #f9f9f9;" | ||
! style="background: #eeeeee;" | '''Version''' | ! style="background: #eeeeee;" | '''Version''' | ||
Line 62: | Line 96: | ||
| Version 1.3.0 includes bitmap import for AGI picture resources. It uses a custom vectorization algorithm to draw outlines with the relative line / pen tool and then applies flood fill to large areas. | | Version 1.3.0 includes bitmap import for AGI picture resources. It uses a custom vectorization algorithm to draw outlines with the relative line / pen tool and then applies flood fill to large areas. | ||
|} | |} | ||
+ | </blockquote> | ||
+ | ==<br /> Development Status == | ||
+ | |||
+ | <blockquote> | ||
+ | [[2020|2020/04/19]] - Chris Cromer released version 1.3.2 which fixes long standing picedit and viewedit bugs, and built new windows binaries. | ||
+ | </blockquote> | ||
+ | |||
+ | <blockquote> | ||
+ | [[2019|2019/05/10]] - Chris Cromer forked the project and updated the code, it now compiles under GCC 7 and has a working 64 bit binary. | ||
+ | </blockquote> | ||
+ | |||
+ | ==<br /> Download == | ||
+ | |||
+ | * [[Image:ZIP.png|ZIP File]] [[agi:IDEs/QT_AGI_Studio/QT_AGI_Studio(AGIStudio_130).tar.gz|QT AGI Studio 1.3.0 source]]<span class="DLInfo"> (ZIP file) [367 KB]</span> | ||
+ | <!-- | ||
+ | ::;Source | ||
+ | ** [[File:ZIP.png|ZIP File]] [[File:QT_AGI_Studio/QT_AGI_Studio(AGIStudio_130).tar.gz|QT_AGI_Studio/QT_AGI_Studio(AGIStudio_130).tar.gz]]<span class="DLInfo"> (ZIP file) [367 KB]</span> | ||
+ | --> | ||
+ | |||
+ | ==<br /> Known issues == | ||
+ | |||
+ | * | ||
+ | |||
+ | == <br />Credits == | ||
+ | |||
+ | * [[Helen Zommer]], [[Jarno Elonen]] | ||
+ | |||
+ | ==<br /> References == | ||
+ | |||
+ | <references /> | ||
+ | |||
+ | ==<br /> Also See == | ||
+ | |||
+ | * [[:Category:Integrated Development Environments|IDE Tools]] | ||
| | ||
− | + | <!-- [[Category:]] --> | |
− | [[Category: | ||
− | |||
− | |||
− |
Latest revision as of 17:03, 12 May 2024
QT AGI Studio 1.3.2 | |||
Latest Version: | 1.3.2 [1] | ||
---|---|---|---|
Release Date: | 2012/08/25 | ||
Company: | N/A | ||
Publication Status: | Published | ||
Developer(s): | Helen Zommer, Jarno Elonen | ||
Interface: | GUI | ||
Language: | C++, Qt | ||
Open Source: | Open | ||
Source Availability: | |||
License: | GPL2 | ||
Type: | IDE | ||
Platform: | Windows, Linux | ||
Localization: | English | ||
Website: | http://agistudio.sourceforge.net/ |
Description
Note, Chris Cromer has forked and updated QT AGI Studio for Linux. You can find his GIT here: https://git.cromer.cl/cromer/qt-agistudio/releases
QT AGI Studio Website wrote:
AGI (Adventure Game Interpreter) is the adventure game engine used by Sierra On-Line™ to create some of their early games. QT AGI Studio, formerly known as Linux AGI Studio, is a program that allows you to view, create and edit AGI games. Basically, it is an enhanced port of the Windows AGI Studio originally developed by Peter Kelly.
QT AGI Studio is covered by the GNU General Public License (GPL).
Features
Resource Editors
Logic Editor
Picture Editor
View Editor
Sound player
Version History
Version Date Description 1.3.2 2020-04-19 Version 1.3.2 fixes bugs in the pic editor and view editor and now has binaries for windows and a installable deb package for linux.
Version Date Description 1.3.0 2012-08-25 Version 1.3.0 includes bitmap import for AGI picture resources. It uses a custom vectorization algorithm to draw outlines with the relative line / pen tool and then applies flood fill to large areas.
Development Status
2020/04/19 - Chris Cromer released version 1.3.2 which fixes long standing picedit and viewedit bugs, and built new windows binaries.
2019/05/10 - Chris Cromer forked the project and updated the code, it now compiles under GCC 7 and has a working 64 bit binary.
Download
- QT AGI Studio 1.3.0 source (ZIP file) [367 KB]
Known issues
Credits
References
Also See