Difference between revisions of "AGIVS"
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<div align="center" style="font-size: 22pt">AGIVS</div> | <div align="center" style="font-size: 22pt">AGIVS</div> | ||
<div align="center">Version <br /> | <div align="center">Version <br /> | ||
− | '' | + | ''Developer: [[Nat Budin]]''<br /> |
[[2019|2019/03/14]]</div> | [[2019|2019/03/14]]</div> | ||
− | {{ | + | {{FanAGISoftwareInfobox |
| Software = AGIVS | | Software = AGIVS | ||
− | | | + | | Image = <!-- [[Image:AGIVSSS.png|190px]]<br /> |
− | ''AGIVS Screenshot'' | + | ''AGIVS Screenshot'' --> |
| Version = | | Version = | ||
| ReleaseDate = [[2002]] | | ReleaseDate = [[2002]] | ||
Line 13: | Line 13: | ||
| Published = {{Published}} | | Published = {{Published}} | ||
| Developers = {{NatBudinToolDev}} | | Developers = {{NatBudinToolDev}} | ||
+ | | Interface = {{CLI}} | ||
| ProgLanguage = {{Perl}} | | ProgLanguage = {{Perl}} | ||
− | | OpenSource = {{ | + | | OpenSource = {{OpenSRC}} |
− | | License = {{ | + | | License = {{NoLicense}} |
| Source = {{SourceSW}} | | Source = {{SourceSW}} | ||
| Platform = | | Platform = | ||
− | | Type = {{AGIVersioningTool}} {{AGIDevTool | + | | Type = {{AGIVersioningTool}} {{AGIDevTool}} |
| Localization = {{EnglishTool}} | | Localization = {{EnglishTool}} | ||
| Website = | | Website = |
Latest revision as of 16:30, 12 May 2024
AGIVS
Latest Version: | |||
---|---|---|---|
Release Date: | 2002 | ||
Company: | N/A | ||
Publication Status: | Published | ||
Developer(s): | Nat Budin | ||
Interface: | CLI | ||
Language: | Perl | ||
Open Source: | Open | ||
Source Availability: | |||
License: | None | ||
Type: | Versioning Tool AGI Development Tool | ||
Platform: | |||
Localization: | English | ||
Website: |
Description
AGIVS online version-control system for multi-developer AGI games is a tool to help a team of AGI developers to work on the same code. It requires access to an Internet server. AGIVS is a simple clone of CVS to allow developers to "check out" source from a server. The server made sure that nobody else could touch it until the original people "checks in" the same source. It's this ability that allows multiple people to work on the same source. It was one of the tools that Nat Budin developed for the development of Operation: RECON to solve problems with multiple people sharing code via email.
Features
Version History
Development Status
Usage