Difference between revisions of "Goodman Demo"

From AGI Wiki
Jump to navigationJump to search
 
(One intermediate revision by the same user not shown)
Line 38: Line 38:
 
|}
 
|}
  
==<br /> Story ==
+
==<br /> Synopsis ==
  
 
<div class="Quote">
 
<div class="Quote">
Line 61: Line 61:
  
 
* <span class="Inactive"><!--[[Image:ZIP.PNG|ZIP File]] [[AGI:FanGames/Walkthrough.zip| Walkthrough]]-->No walkthrough available.</span>
 
* <span class="Inactive"><!--[[Image:ZIP.PNG|ZIP File]] [[AGI:FanGames/Walkthrough.zip| Walkthrough]]-->No walkthrough available.</span>
 +
 +
==<br /> References ==
 +
 +
<references />
  
 
==<br /> Related Links ==
 
==<br /> Related Links ==

Latest revision as of 13:30, 8 February 2024

Goodman Demo


Goodman Demo
GoodmanDemoSS.png

Goodman Demo Title Screen

Release Date: Sept. 6, 1998
Latest Version: 3.41
Project Status: Abandoned
Developer(s): Slavei Karadjov
Publisher: Slavei Karadjov
Designer(s): Slavei Karadjov
Source Available:  No
Category: Game
Type: Demo
Genre: Adventure
Theme(s):
Engine: AGI2
Platform: MS-DOS
Localization: English
Website:





Description

Goodman Demo uses interpreter version 2.917.


Screenshots

GoodmanDemoSS1.png GoodmanDemoSS2.png


Synopsis

David Smith[1] wrote: After crash landing on an alien, you find yourself being captured by aliens. However, instead of being sacrificed as they initially wanted, you are sent on a quest to help them. Travel across a strange world where myth and technology collide. Discover strange places, creatures, and meet some weird people.


About

David Smith[2] wrote: I like this game in many ways. It is big, with lots to do. The graphics are decent although a bit choppy from time to time. And I tell that the author put a good deal of work into. For the most part, the technical aspects are pretty good, but they could use a little work. Unfortunately, the grammar is poor, but I attribute this not to lack of effort but rather the author speaking a foreign language. On a similar note, the acceptable text could be wider. The game steals too many views which is a minus. And it often switches the north-south-east-west orientation, which isn't so great. My suggestions for making this game better would include making all graphics original, fix up the grammar, and try to make the story flow a little better. But, keep up the good work.


Download


Walkthroughs/Hints

  • No walkthrough available.


References


Related Links