Difference between revisions of "Stop.sound"
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− | stop.sound | + | The '''stop.sound''' command stops a sound resource that is playing. |
− | + | == Syntax == | |
stop.sound(); | stop.sound(); | ||
− | + | == Remarks == | |
− | == | + | |
+ | If a [[Sound Resource (AGI)|sound]] is currently playing, this command will stop it, and set the done [[flag]] associated with the sound to TRUE. If no sound is currently playing, this command does nothing. | ||
+ | |||
+ | == Possible Errors == | ||
+ | |||
+ | None. | ||
+ | |||
+ | == Example == | ||
+ | |||
+ | <div class="CodeBlockHeader">Code:</div> | ||
+ | <syntaxhighlight lang="agi"> | ||
+ | load.sound(20); | ||
+ | sound(20, f199); | ||
+ | ... | ||
+ | stop.sound(); [ f199 is now set to TRUE | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | == Technical Information == | ||
− | + | {| border="1" cellpadding="2" | |
+ | | style="background-color: #efefef" width="200" | '''Required Interpreter Version:''' | ||
+ | | width="175" | Available in all AGI versions. | ||
+ | |- | ||
+ | | style="background-color: #efefef" | '''Byte-Code Value:''' | ||
+ | | 100 (0x64 hex) | ||
+ | |} | ||
− | + | == See Also == | |
− | [[Category: | + | [[Sound Commands]]<br /> |
+ | [[Category:Commands]]<br /> |
Latest revision as of 20:18, 23 April 2019
The stop.sound command stops a sound resource that is playing.
Syntax
stop.sound();
Remarks
If a sound is currently playing, this command will stop it, and set the done flag associated with the sound to TRUE. If no sound is currently playing, this command does nothing.
Possible Errors
None.
Example
Code:
<syntaxhighlight lang="agi"> load.sound(20); sound(20, f199); ... stop.sound(); [ f199 is now set to TRUE </syntaxhighlight>
Technical Information
Required Interpreter Version: | Available in all AGI versions. |
Byte-Code Value: | 100 (0x64 hex) |