Difference between revisions of "Vortex AGI Tutorials - Introduction"
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− | [[Vortex AGI Tutorials | + | [[Vortex AGI Tutorials - Picture, Sound, and View|3]] | |
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− | [[Tutorials and Guides|Tutorials and Guides Table of Contents]] | + | [[Tutorials and Guides|Tutorials and Guides Table of Contents]]<br /> |
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− | <span style="float: left"><span class="Inactive">< Previous:</span> </span> <span style="float: right">[[Vortex AGI Tutorials | + | <span style="float: left"><span class="Inactive">< Previous:</span> </span> <span style="float: right">[[Vortex AGI Tutorials - Game Design|Next: Game Design >]]</span> |
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Latest revision as of 13:09, 26 December 2013
Tutorials and Guides Table of Contents
Vortex AGI Tutorials Index
By nemesis
Acknowledgments
A very special thank you to Peter Kelly and Lance Ewing for creating the documentation that this tutorial is based on.
Introduction
AGI for Dummies is designed to teach even inexperienced programmers how to create AGI games. It will focus on such fundamentals as game design, resource creation and editing, AGI programming, and for those interested, advanced/modified AGI in easy-to-follow, illustrated lessons. At least, that is my goal. If you have any questions or comments about the tutorial, or suggestions for improvement, please e-mail me at nemesis1@attglobal.net.
Before you begin this tutorial, you will need:
Tutorials and Guides Table of Contents
Vortex AGI Tutorials Index
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