Difference between revisions of "Pinkun Maze Quest"
(13 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | <div align="center" style="font-size: 22pt">Pinkun Maze Quest</div><br /> |
+ | |||
+ | {{FanAGIReleaseInfobox | ||
| ReleaseName = Pinkun Maze Quest | | ReleaseName = Pinkun Maze Quest | ||
− | | | + | | Image = [[Image:PinkunMazeSS.png|190px]]<br /> |
''Pinkun Maze Quest Title Screen'' | ''Pinkun Maze Quest Title Screen'' | ||
− | | ReleaseDate = Mar. | + | | MusicalTheme = <!-- [[File:.ogg]] -- ><!-- <br /> |
− | | ProjectStatus = {{ | + | ''InsertTitleHere''<br /> --> |
+ | | ReleaseDate = Mar. 18, {{2002}}<ref>[[scip:community/index.php?topic=2593.0|SCIprogramming.com Topic: Pinkun Maze Test announcement]]</ref> | ||
+ | | ReleaseVersion = 0.1 | ||
+ | | ProjectStatus = {{CompletedFanAGI}} | ||
| Developer = {{Nick Sonneveld}} | | Developer = {{Nick Sonneveld}} | ||
| Publisher = {{Nick Sonneveld}} | | Publisher = {{Nick Sonneveld}} | ||
| Designer = {{Nick Sonneveld}} | | Designer = {{Nick Sonneveld}} | ||
− | | Category = {{ | + | | Source = {{NoSource}}<!-- {{Source}}Included in download --> |
− | | | + | | Category = {{FanAGIGame}} |
+ | | Type = {{FanAGIMiniGame}} | ||
| Genre = {{Puzzle}} | | Genre = {{Puzzle}} | ||
+ | | Theme = | ||
| Engine = {{AGI2}} | | Engine = {{AGI2}} | ||
− | | Platform = {{ | + | | Platform = {{DOS}} |
| Localization = {{English}} | | Localization = {{English}} | ||
| Website = http://agidev.com/ | | Website = http://agidev.com/ | ||
}} | }} | ||
+ | |||
<br /> | <br /> | ||
− | == | + | ==<br /> Description == |
<blockquote> | <blockquote> | ||
[[Nick Sonneveld]]'s '''''Pinkun Maze Quest''''' uses interpreter version 2.936. | [[Nick Sonneveld]]'s '''''Pinkun Maze Quest''''' uses interpreter version 2.936. | ||
− | |||
</blockquote> | </blockquote> | ||
− | == Screenshots == | + | ==<br />Screenshots == |
{| align="center" width="80%" | {| align="center" width="80%" | ||
Line 31: | Line 38: | ||
|} | |} | ||
− | + | ==<br /> Synopsis == | |
− | |||
− | == | ||
Help Pinkun find the gem! | Help Pinkun find the gem! | ||
Line 39: | Line 44: | ||
| | ||
− | == About == | + | ==<br /> About == |
A small demo of some maze generator code [[Nick Sonneveld]] wrote. | A small demo of some maze generator code [[Nick Sonneveld]] wrote. | ||
− | + | <div class="Quote"> | |
+ | {{Quote|Attrib = {{NickSonneveldQ}} <ref>https://sciprogramming.com/community/index.php?topic=2593.msg18975#msg18975</ref> | ||
+ | }} | ||
+ | This is just a small test demo to show you what I meant with arrays and mazes: | ||
+ | |||
+ | The aim: | ||
+ | Walk around the maze to find the gem.. read solution.txt if you get lost. | ||
+ | |||
+ | Using 2 logics, 1 picture, 4 views and around 6 vars I've managed to create a working 6x6 maze in AGI. I could go up to 16x16 if I felt like it.. but it would be hard to navigate. | ||
+ | |||
+ | I can't release the tools yet, because they need a bit of cleaning up, but this is to demonstrate them. I've borrowed a few graphics from space quest 2, but the picture background I made myself (you can tell!). The blockages don't quite block the player because add.to.pic doesn't create a large enough margin, I'll work on that. But they do represent a direction you can't travel in. | ||
+ | |||
+ | I plan on adding to this game, making the backgrounds a bit more varied and some other gameplay elements. | ||
+ | </div> | ||
− | == | + | ==<br /> Where to Get It == |
− | * [[Image:ZIP. | + | * [[Image:ZIP.png|ZIP File]] [[AGI:FanGames/PinkunMazeQuest(wSRC).zip|Pinkun Maze]]<span class="DLInfo"> (ZIP file) [65.7 KB]</span> |
| | ||
Line 55: | Line 73: | ||
* Walkthrough included in game download. | * Walkthrough included in game download. | ||
− | + | ==<br /> References == | |
− | + | <references /> | |
− | + | ==<br /> Related Links == | |
− | + | * [[Fan AGI Release List]] | |
− | [[Category: | + | * [[:Category:Fan Releases|Fan Releases]] |
+ | | ||
+ | <!-- [[Category:]] --> |
Latest revision as of 15:56, 23 February 2024
Pinkun Maze Quest Title Screen | |
Release Date: | Mar. 18, 2002[1] |
---|---|
Latest Version: | 0.1 |
Project Status: | Completed |
Developer(s): | Nick Sonneveld |
Publisher: | Nick Sonneveld |
Designer(s): | Nick Sonneveld |
Source Available: | No |
Category: | Game |
Type: | Mini Game |
Genre: | Puzzle |
Theme(s): | |
Engine: | AGI2 |
Platform: | MS-DOS |
Localization: | English |
Website: | http://agidev.com/ |
Description
Nick Sonneveld's Pinkun Maze Quest uses interpreter version 2.936.
Screenshots
Synopsis
Help Pinkun find the gem!
About
A small demo of some maze generator code Nick Sonneveld wrote.
Nick Sonneveld [2] wrote: This is just a small test demo to show you what I meant with arrays and mazes:
The aim: Walk around the maze to find the gem.. read solution.txt if you get lost.
Using 2 logics, 1 picture, 4 views and around 6 vars I've managed to create a working 6x6 maze in AGI. I could go up to 16x16 if I felt like it.. but it would be hard to navigate.
I can't release the tools yet, because they need a bit of cleaning up, but this is to demonstrate them. I've borrowed a few graphics from space quest 2, but the picture background I made myself (you can tell!). The blockages don't quite block the player because add.to.pic doesn't create a large enough margin, I'll work on that. But they do represent a direction you can't travel in.
I plan on adding to this game, making the backgrounds a bit more varied and some other gameplay elements.
Where to Get It
- Pinkun Maze (ZIP file) [65.7 KB]
Walkthroughs/Hints
- Walkthrough included in game download.
References
Related Links