Difference between revisions of "ScummVM"
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{{AGI Software | {{AGI Software | ||
| Software = ScummVM | | Software = ScummVM | ||
− | | image = [[Image:ScummVM.png|thumb| | + | | image = [[Image:ScummVM.png|thumb|ScummVM Screenshot]] |
| Developers = ScummVM Team | | Developers = ScummVM Team | ||
| Language = [[w:C++|C++]] and [[w:SDL|SDL]] | | Language = [[w:C++|C++]] and [[w:SDL|SDL]] |
Revision as of 15:05, 3 August 2013
Sarien has merged with ScummVM. Work is ongoing for the migration of Sarien code into ScummVM development branch. All future development will be done within the ScummVM project.
ScummVM is a collection of game engine recreations. Originally designed to play LucasArts adventure games that use the SCUMM system (the VM in the name stands for virtual machine), it now also supports a variety of non-SCUMM games by companies like Revolution Software and Adventure Soft. It was originally written by Ludvig Strigeus.[1] Released under the terms of the GNU General Public License, ScummVM is free software.
ScummVM is a reimplementation of the part of the software used to interpret the scripting languages such games used to describe the game world rather than emulating the hardware the games ran on; as such, ScummVM allows the games it supports to be played on platforms other than those for which they were originally released.
See Also