Difference between revisions of "PicEdit"
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''Author: [http://www.agifans.com Lance Ewing]'' | ''Author: [http://www.agifans.com Lance Ewing]'' | ||
− | '''''PICEDIT''''' is an AGI [[ | + | '''''PICEDIT''''' is an AGI [[PICTURE Resource|Picture resource]]-editor. It allows users to create pictures in a graphical user interface, somewhat based on the original Sierra version. Pictures are then saved to file, and are ready for import into an AGI game using a program such as [[AGI Studio|AGI Studio]] or [[WinAGI|WinAGI]]. |
<blockquote> | <blockquote> | ||
− | "PICEDIT isn't just a tool for drawing AGI [[PICTURE | + | "PICEDIT isn't just a tool for drawing AGI [[PICTURE Resource|PICTUREs]] but is also a very useful tool for learning the AGI picture data format. And by loading pictures for the original AGI games, it is also a very useful tool for learning how to draw AGI pictures. Simply step through the picture and see how people like Mark Crowe drew the rooms for Space Quest." |
</blockquote> | </blockquote> | ||
Revision as of 13:41, 3 August 2013
Author: Lance Ewing
PICEDIT is an AGI Picture resource-editor. It allows users to create pictures in a graphical user interface, somewhat based on the original Sierra version. Pictures are then saved to file, and are ready for import into an AGI game using a program such as AGI Studio or WinAGI.
"PICEDIT isn't just a tool for drawing AGI PICTUREs but is also a very useful tool for learning the AGI picture data format. And by loading pictures for the original AGI games, it is also a very useful tool for learning how to draw AGI pictures. Simply step through the picture and see how people like Mark Crowe drew the rooms for Space Quest."
Release Date:
- Original Program, September 1997.
- Source Code, 1998.
- Java PICEDIT, 2010