Difference between revisions of "Botz!"
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− | {{ | + | {{ReleaseInfobox |
− | | | + | | ReleaseName = Botz |
− | | image = [[Image:BotzSS.png|190px]] | + | | image = [[Image:BotzSS.png|190px]]<br /> |
+ | ''Botz Title Screen'' | ||
+ | | ReleaseDate = Mar. 30, {{1998}} | ||
| ProjectStatus = {{Completed}} | | ProjectStatus = {{Completed}} | ||
− | | | + | | Developer = {{Nat Budin}} |
− | | | + | | Publisher = {{Nat Budin}} |
− | | Designer = | + | | Designer = {{Nat Budin}} |
| Category = {{FanMini}} | | Category = {{FanMini}} | ||
| Source = {{NoSource}} | | Source = {{NoSource}} | ||
| Genre = {{Arcade}} | | Genre = {{Arcade}} | ||
− | | Engine = | + | | Engine = {{AGI2}} |
− | | Platform = | + | | Platform = {{MS-DOS}} |
| Localization = {{English}} | | Localization = {{English}} | ||
| Website = | | Website = | ||
Line 53: | Line 55: | ||
==<br /> Related Links == | ==<br /> Related Links == | ||
− | * [[Fan | + | * [[Fan Release List|Fan Release List]] |
+ | * [[:Category:Fan Releases|Fan Releases]] | ||
<!-- [[Category:]] --> | <!-- [[Category:]] --> |
Revision as of 23:27, 16 April 2016
{{{Image}}} | |
Release Date: | Mar. 30, 1998 |
---|---|
Project Status: | Completed |
Latest Version: | {{{ReleaseVersion}}} |
Developer(s): | Template:Nat Budin |
Publisher: | Template:Nat Budin |
Designer(s): | Template:Nat Budin |
Source Available: | No |
Category: | Mini Game |
Type: | {{{Type}}} |
Genre: | Arcade |
Theme(s): | {{{Theme}}} |
Engine: | AGI2 |
CP Scheme: | {{{CopyProtection}}} |
ESRB Rating: | {{{ESRBRating}}} |
Platform: | Template:MS-DOS |
Localization: | English |
Website: |
Description
Botz uses interpreter version 2.917.
Screenshots
Story
A little arcade attempt, avoid the botz. You can teleport, but if they touch you, then you die.
About
This was supposed to be an April Fool's Joke for 1998. And it was indeed that! It offered me nothing more than 1 minute of playtime. I can make no suggestions how it would be improved because there is nowhere really to go with it. I suppose it is proof the AGI games can be used to make games that not only require creativity to win, but also skill and dexterity, but Manhunter already proved that.
- David Smith.
Download
Walkthroughs/Hints
- No walkthrough available.