Difference between revisions of "QT AGI Studio"
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| Version 1.3.0 includes bitmap import for AGI picture resources. It uses a custom vectorization algorithm to draw outlines with the relative line / pen tool and then applies flood fill to large areas. | | Version 1.3.0 includes bitmap import for AGI picture resources. It uses a custom vectorization algorithm to draw outlines with the relative line / pen tool and then applies flood fill to large areas. | ||
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[[Category:Integrated Development Environments]] | [[Category:Integrated Development Environments]] | ||
[[Category:AGI Tools]] | [[Category:AGI Tools]] |
Revision as of 13:30, 3 August 2013
From website:
AGI (Adventure Game Interpreter) is the adventure game engine used by Sierra On-Line™ to create some of their early games. QT AGI Studio, formerly known as Linux AGI Studio, is a program that allows you to view, create and edit AGI games. Basically, it is an enhanced port of the Windows AGI Studio originally developed by Peter Kelly.
QT AGI Studio is covered by the GNU General Public License (GPL).
Resource Editors
Logic Editor
Picture Editor
View Editor
Sound player
Version history
Version | Date | Description |
---|---|---|
1.3.0 | 2012-08-25 | Version 1.3.0 includes bitmap import for AGI picture resources. It uses a custom vectorization algorithm to draw outlines with the relative line / pen tool and then applies flood fill to large areas. |