Difference between revisions of "Sound"
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Revision as of 22:01, 9 April 2019
Sound
Syntax
sound(SOUND_NUM,fDONE_FLAG);
Description
Sound SOUND_NUM is played. fDONE_FLAG is reset when the command is issued, and set when the sound finishes playing or is stopped with the stop.sound
command.
The sound must be loaded before it is played. This can be done with the load.sound
command.
Sources
See also