Difference between revisions of "User:Nat Budin"
From AGI Wiki
Jump to navigationJump to searchLine 38: | Line 38: | ||
|} | |} | ||
</blockquote> | </blockquote> | ||
− | + | <!-- | |
==<br /> Contributions by Nat Budin == | ==<br /> Contributions by Nat Budin == | ||
Line 48: | Line 48: | ||
|} | |} | ||
</blockquote> | </blockquote> | ||
+ | --> | ||
==<br /> References == | ==<br /> References == |
Revision as of 08:59, 13 March 2021
This page is a profile stub page. Please help if you can provide more information about this person. |
About
Nat grew up on Space Quest games and got into AGI development in high school, when he wrote Botz, AGIVS, and did the programming and music for the Operation: RECON trailer. After a long hiatus, Nat returned to the AGI world to release agikit, a cross-platform set of AGI development tools.
In his non-AGI life, Nat is a software engineer at ActBlue Technical Services.
Home Page
Games by Nat Budin
Title Year Credits Botz 30/03/1998 CreditsHere Operation: RECON Demo 1996 Programming, Music
Tools by Nat Budin
Title Year Credits agikit 2021 Developer
! width="350" | Title !! width="30" | Year !! width="450" | Credits |- valign="top" | GameNameHere || align="center" | YearHere || CreditsHere |}
-->
References