Difference between revisions of "User:Nat Budin"
From AGI Wiki
Jump to navigationJump to searchLine 36: | Line 36: | ||
|- valign="top" | |- valign="top" | ||
| [[agikit]] || align="center" | [[2021]] || Developer | | [[agikit]] || align="center" | [[2021]] || Developer | ||
+ | |- valign="top" | ||
+ | | xxx || align="center" | [[]] || Developer | ||
+ | |- valign="top" | ||
+ | | xxx || align="center" | [[]] || Developer | ||
|} | |} | ||
</blockquote> | </blockquote> |
Revision as of 09:01, 13 March 2021
This page is a profile stub page. Please help if you can provide more information about this person. |
About
Nat grew up on Space Quest games and got into AGI development in high school, when he wrote Botz, AGIVS, and did the programming and music for the Operation: RECON trailer. After a long hiatus, Nat returned to the AGI world to release agikit, a cross-platform set of AGI development tools.
In his non-AGI life, Nat is a software engineer at ActBlue Technical Services.
Home Page
Games by Nat Budin
Title Year Credits Botz 30/03/1998 CreditsHere Operation: RECON Demo 1996 Programming, Music
Tools by Nat Budin
Title Year Credits agikit 2021 Developer xxx [[]] Developer xxx [[]] Developer
References