Difference between revisions of "ScummVM"

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| Published = {{Published}}
 
| Published = {{Published}}
 
| Developers = [https://www.scummvm.org ScummVM Team]
 
| Developers = [https://www.scummvm.org ScummVM Team]
 +
| Interface = {{GUI}}
 
| ProgLanguage = {{C++}}, {{SDL}}
 
| ProgLanguage = {{C++}}, {{SDL}}
 
| OpenSource = {{OpenSRC}}
 
| OpenSource = {{OpenSRC}}

Revision as of 16:53, 12 May 2024

ScummVM
Version 2.0.0

Author: ScummVM Team

2017/12/17
ScummVM
{{{Image}}}
Latest Version:  2.0.0
Release Date:  2017/12/17
Company: N/A
Publication Status:  Published
Developer(s): ScummVM Team
Interface: GUI
Language: C++, SDL
Open Source: Open
Source Availability: 
License: GPL2
Type: Interpreter
Platform: Cross-Platform
Localization: English
Website: https://www.scummvm.org





Description

Sarien has merged with ScummVM. Work is ongoing for the migration of Sarien code into ScummVM development branch. All future development will be done within the ScummVM project.

ScummVM is a collection of game engine recreations. Originally designed to play LucasArts adventure games that use the SCUMM system (the VM in the name stands for virtual machine), it now also supports a variety of non-SCUMM games by companies like Revolution Software and Adventure Soft. It was originally written by Ludvig Strigeus.[1] Released under the terms of the GNU General Public License, ScummVM is free software.

ScummVM is a reimplementation of the part of the software used to interpret the scripting languages such games used to describe the game world rather than emulating the hardware the games ran on; as such, ScummVM allows the games it supports to be played on platforms other than those for which they were originally released.


Features


Version History

 


Development Status

 


Usage


Options

 


Download

Download from https://www.scummvm.org/downloads/


Known issues


Credits


References

  1. history of ScummVM on ScummVM Wiki


Also See