Difference between revisions of "Noptec Vector"
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− | Bitmap Vectorizing tool v1.4 | + | ===Bitmap Vectorizing tool v1.4=== |
Copyright (c) Noptec (Erik Agsjo) 2000 | Copyright (c) Noptec (Erik Agsjo) 2000 | ||
− | Noptec Vector is an implementation of a bitmap vectorizing algorithm, specifically for creating background picture resources for the Sierra AGI interpreter. The program reads an image in BMP, PCX, or TGA format, converts it to 160 x 168 x 16 colors and writes the result in AGI readable format, optionally showing the result onscreen. | + | |
+ | | ||
+ | |||
+ | '''Noptec Vector''' is an implementation of a bitmap vectorizing algorithm, specifically for creating background picture resources for the Sierra AGI interpreter. The program reads an image in BMP, PCX, or TGA format, converts it to 160 x 168 x 16 colors and writes the result in AGI readable format, optionally showing the result onscreen. | ||
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====Download==== | ====Download==== | ||
− | http://freecode.com/projects/nopvec | + | |
+ | <blockquote>http://freecode.com/projects/nopvec</blockquote> |
Revision as of 12:12, 26 July 2013
Bitmap Vectorizing tool v1.4
Copyright (c) Noptec (Erik Agsjo) 2000
Noptec Vector is an implementation of a bitmap vectorizing algorithm, specifically for creating background picture resources for the Sierra AGI interpreter. The program reads an image in BMP, PCX, or TGA format, converts it to 160 x 168 x 16 colors and writes the result in AGI readable format, optionally showing the result onscreen.
Usage: VECTOR.EXE [options] <input> <output>
input: the input file (BMP, PCX, TGA) output: the output file (AGI picture resource)
Options:
-p <prio> Sets input file as priority map -v Enables the onscreen view of the generated image -w Makes program wait after each drawn screen shape ESC skips)