Difference between revisions of "PicEdit"
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− | "PICEDIT isn't just a tool for drawing AGI PICTUREs but is also a very useful tool for learning the AGI picture data format. And by loading pictures for the original AGI games, it is also a very useful tool for learning how to draw AGI pictures. Simply step through the picture and see how people like Mark Crowe drew the rooms for Space Quest." | + | "PICEDIT isn't just a tool for drawing AGI [[PICTURE Resources|PICTUREs]] but is also a very useful tool for learning the AGI picture data format. And by loading pictures for the original AGI games, it is also a very useful tool for learning how to draw AGI pictures. Simply step through the picture and see how people like Mark Crowe drew the rooms for Space Quest." |
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* [[PICEDIT Tutorial 1|PICEDIT Tutorial]] | * [[PICEDIT Tutorial 1|PICEDIT Tutorial]] | ||
* [[PICEDIT Tutorial 2|Introduction to PICEDIT]] | * [[PICEDIT Tutorial 2|Introduction to PICEDIT]] | ||
− | * [[ | + | * [[PICTURE Resources|PICTURE Resources]] |
* [[AGI Studio|AGI Studio]] | * [[AGI Studio|AGI Studio]] | ||
− | * [[ | + | * [[PICTURE Software|PICTURES Software]] |
[[Category:Software]] | [[Category:Software]] |
Revision as of 17:26, 26 July 2013
Author: Lance Ewing
PICEDIT is an AGI Picture resource-editor. It allows users to create pictures in a graphical user interface, somewhat based on the original Sierra version. Pictures are then saved to file, and are ready for import into an AGI game using a program such as AGI Studio or WinAGI.
"PICEDIT isn't just a tool for drawing AGI PICTUREs but is also a very useful tool for learning the AGI picture data format. And by loading pictures for the original AGI games, it is also a very useful tool for learning how to draw AGI pictures. Simply step through the picture and see how people like Mark Crowe drew the rooms for Space Quest."
Release Date:
- Original Program, September 1997.
- Source Code, 1998.
- Java PICEDIT, 2010