Difference between revisions of "Visual AGI Sound Editor"
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| Developers = [[Joakim Möller]], [[Gustaf Wennerholm]] | | Developers = [[Joakim Möller]], [[Gustaf Wennerholm]] | ||
| ProgLanguage = [[w:C_Sharp_(programming_language)|C#]] | | ProgLanguage = [[w:C_Sharp_(programming_language)|C#]] | ||
− | | | + | | Platform = [[:Category:Windows Software|Windows]] |
| Type = [[:Category:Integrated development environments|IDE]] | | Type = [[:Category:Integrated development environments|IDE]] | ||
| Localization = English | | Localization = English |
Revision as of 19:15, 29 August 2016
Part of the Visual AGI IDE. Around 2002 the Visual AGI project was started to create new AGI suite in C#, advanced by releasing separate components, yet it was never completed but the source code and two components, picture and sound editor are available for download.
Extract from Visual AGI's homepage:
Visual AGI is a project started by Joakim Möller and Gustaf Wennerholm. Our goal is to provide an integrated development environment for creating games for the Sierra AGI interpreter. It will be written for the .NET framework in C# as a project to learn .NET.
Sound editor
Tracker-stylish composing software Visual AGI Sound Editor BETA 8, offered ability to edit three voice tracks and one noise with similar approach like e.g. FastTracker_2 Fast Tracker.
Note, may require the Microsoft Active Accessibility to be installed.
Download
- ZIP File Visual AGI Sound Editor (ZIP file) [237 KB]
May require the Microsoft Active Accessibility for the DLLs needed by Visual AGI.
- EXEFile Microsoft Active Accessibility (MSAARDK) (EXE file) [1.44 MB]