King's Quest: Quest for the Crown

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King's Quest: Quest for the Crown


King's Quest: Quest for the Crown
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Release Date: July 1983 [1]
Project Status: N/A
Latest Version: 2.0F
Developer(s): Sierra On-Line
Publisher: IBM, Sierra On-Line, Parker Brothers (Sega Master System version)
Designer(s): Roberta Williams
Source Available:  No
Category: Game
Type: Full
Genre: Adventure
Theme(s): Fantasy
Engine: GAL, AGI1, AGI2
CP Scheme: None
ESRB Rating: Unrated
Platform: PCjr, MS-DOS, Tandy 1000, Macintosh, Apple II, Apple IIGS, Amiga, Atari ST, SEGA Master System
Localization: English
Website: www.sierra.com





Description

King's Quest: Quest for the Crown (aka King's Quest) is a 1983 Adventure game, originally published for the IBM PCjr simply as King's Quest. The story and the general design of the game was developed by Roberta Williams.

The game was originally released simply as King's Quest; the subtitle "Quest for the Crown" was added to the game box in the 5th re-release (1987), but did not appear in the game itself. The 1990 remake was renamed King's Quest 1: Quest for the Crown (King's Quest I on the box).


Versions

GAL

Release UPC-A Game Version Interpreter Version Date
King's Quest: The Quest for the Crown (PCjr)   ?? ??  

AGI1

Release UPC-A Game Version Interpreter Version Date
King's Quest: The Quest for the Crown (Apple IIgs)   1.0S-88223 1.006  
King's Quest: The Quest for the Crown (Apple)   2.0C 1.10A  
King's Quest: The Quest for the Crown (Atari ST)   1.0V 1.115  

AGI2

Release UPC-A Game Version Interpreter Version Date
King's Quest: The Quest for the Crown (Amiga)   1.0U 2.082  
King's Quest: The Quest for the Crown   1.0U 2.272 1984
King's Quest: The Quest for the Crown   2.0F 2.425  
King's Quest: The Quest for the Crown [2]   2.0F 2.917  


Screenshots

KQ1SS1.png KQ1SS2.png


Story


About

King's Quest was developed to showcase the advanced abilities of IBM's new computer, the PCjr. It featured higher graphics (160px x 200px by 16 colors) and a three voice audio with noise channel. IBM commissioned Sierra to produce a game that could showcase the PCjr's capabilities. [3] Though considered to be the first AGI game, it was originally developed in Game Adaptation Language, or GAL, a precursor to AGI. AGI was designed to be portable Citation RQD[4]. This meant that it could easily be ported to other platforms, which is why the game was available for so many different platforms.

Though developed by Sierra with assistance from IBM, the game was originally published by by IBM and was released simply as King's Quest; the subtitle "Quest for the Crown" was added to the game box in the 5th re-release (1987), but did not appear in the game itself. The 1990 remake was renamed King's Quest I: Quest for the Crown.

The game was a huge success Citation RQD[5] and helped Sierra back to solvency Citation RQD[6].


Downloads

GOG

New Installer

Requires files from the original distribution media. Works with all versions of the game.

Demos

  • No Demo Available

Patches

  • ZIPInactive.png None Available ZIP File []


Walkthroughs/Hints


References

  1. "King's Quest Collection - Manual" (PDF). Sierra On-Line. 1997. p. 4. Retrieved 2016-09-25.
  2. MCGA fix
  3. Trivette, Donald B. (February 1985). "Inside King's Quest". Compute! magazine.
  4. This entry requires a citation or source.
  5. This entry requires a citation or source.
  6. This entry requires a citation or source.


Related links