King's Quest IV Room Maps
From AGI Wiki
Revision as of 12:02, 24 October 2013 by Andrew Branscom (talk | contribs)
Letters indicate the some of the places the corresponding characters can appear. Numbers indicate the room number of each screen. These room numbers can be used in debug mode to telport to that room.
M - Minstrel | P - Pan | U - Unicorn | B - Bird
31 - Open Ocean | 1 - Beach | 2 - Rock P | 3 - Pool | 4 - Ogre's house | 5 - Mean trees | 6 - Skull cave | 95 - Pier | 7 - Fisherman's shanty | 8 - shanty Back of P | 9 - Big rock P | 10 - Trees | 11 - Mean trees | 12 - Mean trees | 31 - Open Ocean | 13 - Beach M | 14 - Stump M | 15 - Frog pond | 16 - Grave yard | 17 - Mansion | 18 - Graveyard / crypt | 31 - Open Ocean | 19 - Beach / cliff | 20 - Tree U | 21 - Stone bridge | 22 - Dwarves' house | 23 -River B | 24 - Waterfall | 31 - Open Ocean | 25 - Beach (start) | 26 - River U | 27 - Tree U | 28 - Mine entrance | 29 - Back of mine B | 30 - Entrance to path to Lolotte |