King's Quest IV Room Maps

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Letters indicate the some of the places the corresponding characters can appear. Numbers indicate the room number of each screen. These room numbers can be used in debug mode to telport to that room.

Map of Tamir

M - Minstrel | P - Pan | U - Unicorn | B - Bird
31 - Open Ocean 1 - Beach 2 - Rock P 3 - Pool 4 - Ogre's house 5 - Mean trees 6 - Skull cave
95 - Pier 7 - Fisherman's shanty 8 - shanty Back of P 9 - Big rock P 10 - Trees 11 - Mean trees 12 - Mean trees
31 - Open Ocean 13 - Beach M 14 - Stump M 15 - Frog pond 16 - Grave yard 17 - Mansion 18 - Graveyard / crypt
31 - Open Ocean 19 - Beach / cliff 20 - Tree U 21 - Stone bridge 22 - Dwarves' house 23 -River B 24 - Waterfall
31 - Open Ocean 25 - Beach (start) 26 - River U 27 - Tree U 28 - Mine entrance 29 - Back of mine B 30 - Entrance to path to Lolotte

 

Ocean

31 31 31 31 31
31 33 - Beach 34 - Beach 35 - Beach 31
31 36 - Beach 37 - Genesta's Castle 38 - Beach 31
31 39 - Beach 40 - Beach 41 - Beach 31
31 31 32 - Off Genesta's Island 31 31
  • 31 - Open Ocean