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Jump to navigationJump to search- 20:07, 21 April 2019 diff hist +1,512 N Set.string Created page with "The '''set.string''' command assigns the text of a message to a string. == Syntax == set.string(str sA, msg mB);<br /> set.string(str sA, "..." current
- 19:55, 21 April 2019 diff hist +40 Set.simple →See Also current
- 19:52, 21 April 2019 diff hist +1,869 N Set.simple Created page with "The '''set.simple''' command creates an automatic game description for saved games. == Syntax == set.simple(str sA); == Remarks == When this command executes, t..."
- 19:43, 21 April 2019 diff hist +1,801 N Set.scan.start Created page with "The '''set.scan.start''' command sets the entry point for a logic script. == Syntax == set.scan.start(); == Remarks == When the '''set.scan.start''' command is executed, A..." current
- 19:28, 21 April 2019 diff hist +3,763 N Set.priority.v Created page with "The '''set.priority.v''' command sets an object's priority indirectly, and disables automatic priority assignment. == Syntax == set.priority.v(obj oA, va..." current
- 19:08, 21 April 2019 diff hist +3,625 N Set.priority Created page with "The '''set.priority''' command sets an object's priority, and disables automatic priority assignment. == Syntax == set.priority(obj oA, byt PRI);..." current
- 14:52, 21 April 2019 diff hist -24 Controller →Example current
- 14:45, 21 April 2019 diff hist -82 Set.pri.base
- 14:37, 21 April 2019 diff hist +2,331 N Set.menu.item Created page with "The '''set.menu.item''' command adds a menu item to a menu. == Syntax == set.menu.item(msg mA, ctl cB);<br /> set.menu.item("menu item text", c..." current
- 14:15, 21 April 2019 diff hist +2,584 N Set.menu Created page with "The '''set.menu''' command adds a menu to the menu system. == Syntax == set.menu(msg mA);<br /> set.menu("menu text"); == Remarks == In AGI menus are the displ..." current
- 13:29, 21 April 2019 diff hist +1,724 Set.loop.v current
- 13:17, 21 April 2019 diff hist +1,684 Set.loop current
- 12:39, 21 April 2019 diff hist +1,470 N Set.key Created page with "The '''set.key''' command assigns a keyboard shortcut to a controller. == Syntax == set.key(byt ASCII, byt SCAN, ctl cCTRL); == Remark..." current
- 09:13, 21 April 2019 diff hist +1,875 N Set.horizon Created page with "The '''set.horizon''' command adjusts the position of the horizon line. == Syntax == set.horizon(byt HORIZON); == Remarks == The horizon's value is set to '..." current
- 09:00, 21 April 2019 diff hist +1,596 N Set.game.id Created page with "The '''set.game.id''' command sets the game ID. == Syntax == set.game.id(msg mGAMEID);<br /> set.game.id("gameid"); == Remarks == The game ID is a short name,..." current
- 00:41, 21 April 2019 diff hist +32 Release.loop →See Also current
- 00:40, 21 April 2019 diff hist +25 Release.loop →Remarks
- 00:38, 21 April 2019 diff hist +24 Fix.loop →Remarks current
- 00:36, 21 April 2019 diff hist +24,451 N Screen Object Table Created page with "The screen object data structure is comprised of 43 (0x2B) bytes of data that track the object's size and position, view/loop/cel data, motion..." current
- 23:30, 20 April 2019 diff hist +5,269 N Screen object Created page with "The screen object data type (sometimes called a VIEW object; not to be confused with a view resource) represents the animated sprites that are controlled by AGI. Unlike ..." current
- 22:48, 20 April 2019 diff hist +1,541 Set.dir current
- 22:19, 20 April 2019 diff hist +961 N Set.cursor.char Created page with "The '''set.cursor.char''' command sets the cursor character. == Syntax == set.cursor.char(msg mCURSORCHAR);<br /> set.cursor.char("message text"); == Remarks ==..." current
- 16:16, 20 April 2019 diff hist +1,393 Set.cel.v current
- 15:40, 20 April 2019 diff hist +1,367 Set.cel current
- 15:00, 20 April 2019 diff hist +42 Reset.v →See Also current
- 14:57, 20 April 2019 diff hist +42 Reset →See Also current
- 14:44, 20 April 2019 diff hist +815 N Set Created page with "The '''set''' command sets a flag's value to TRUE. == Syntax == set(flg fA);<br /> fA = true; == Remarks == None. == Possible Errors == Changing values of [..." current
- 14:01, 20 April 2019 diff hist +1,621 N Script.size Created page with "The '''script.size''' command sets the size of the script table. == Syntax == script.size(byt SIZE); == Remarks == Scripts are used to keep trac..." current
- 13:35, 20 April 2019 diff hist +4,139 N Saving Games Created page with "== Saving Games in AGI == Saving a game (by using the '''save.game''' command) writes the current game state, including all information about loaded resources, vari..." current
- 12:56, 20 April 2019 diff hist +884 N Save.game Created page with "The '''save.game''' command saves the game to a file. == Syntax == save.game(); == Remarks == Saving a game writes all the information about the current game state to a fi..." current
- 12:32, 20 April 2019 diff hist +76 Said current
- 11:40, 20 April 2019 diff hist +993 N Rindirect Created page with "The '''rindirect''' command assigns the indirect value of one variable to another. == Syntax == rindirect(var vA, var vB);<br /> vA = *vB; ==..." current
- 10:42, 20 April 2019 diff hist +238 Right.posn →Remarks current
- 10:35, 20 April 2019 diff hist +6 Posn →Remarks current
- 10:28, 20 April 2019 diff hist +26 m Obj.in.box →Remarks current
- 10:22, 20 April 2019 diff hist +28 Center.posn →Remarks current
- 09:20, 20 April 2019 diff hist +2 Posn →See Also
- 09:18, 20 April 2019 diff hist +5 Posn →Remarks
- 09:17, 20 April 2019 diff hist +5 Obj.in.box →Remarks
- 09:15, 20 April 2019 diff hist +5 Center.posn →Remarks
- 09:14, 20 April 2019 diff hist +1,926 N Right.posn Created page with "The '''right.posn''' command returns TRUE if the screen coordinates of the screen object's bottom right pixel is within a specified region. == Syntax == right.posn(scr..."
- 07:04, 20 April 2019 diff hist +190 Posn →Possible Errors
- 07:03, 20 April 2019 diff hist +197 Center.posn →Possible Errors
- 07:02, 20 April 2019 diff hist +1 m Posn →Possible Errors
- 07:00, 20 April 2019 diff hist +2,853 N Reverse.loop Created page with "The '''reverse.loop''' command switches an object's cycle mode to 'reverse loop'. == Syntax == reverse.loop(obj oA, flg fDONE); == Remarks ==..." current
- 06:51, 20 April 2019 diff hist +12 m Reverse.cycle →Possible Errors current
- 06:50, 20 April 2019 diff hist +2 m Reverse.cycle →Possible Errors
- 06:46, 20 April 2019 diff hist -4 m Reverse.cycle
- 06:42, 20 April 2019 diff hist +2,041 N Reverse.cycle Created page with "The '''reverse.cycle''' command switches an object's cycle mode to 'reverse cycle'. == Syntax == reverse.cycle(obj oA); == Remarks == In 'reverse cyc..."
- 22:30, 19 April 2019 diff hist +1,043 N Return.false Created page with "The '''return.false''' command is an undocumented test command that does nothing except to return a value of false when called in an if command. == Syntax == return.false()..." current