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- Print (07:02, 18 April 2019)
- Print.at.v (07:12, 18 April 2019)
- Program.control (21:20, 18 April 2019)
- Push.script (21:45, 18 April 2019)
- Put (22:01, 18 April 2019)
- Put.v (22:25, 18 April 2019)
- Quit (07:15, 19 April 2019)
- Random (07:25, 19 April 2019)
- Release.key (14:35, 19 April 2019)
- Release.priority (15:45, 19 April 2019)
- Reposition (16:44, 19 April 2019)
- Reposition.to (17:29, 19 April 2019)
- Reposition.to.v (19:28, 19 April 2019)
- Reset.scan.start (19:55, 19 April 2019)
- Restart.game (20:26, 19 April 2019)
- Restarting Games (20:39, 19 April 2019)
- Restore.game (21:06, 19 April 2019)
- Restoring Games (21:41, 19 April 2019)
- Return (22:16, 19 April 2019)
- Return.false (22:30, 19 April 2019)
- Reverse.cycle (06:51, 20 April 2019)
- Reverse.loop (07:00, 20 April 2019)
- Center.posn (10:22, 20 April 2019)
- Obj.in.box (10:28, 20 April 2019)
- Posn (10:35, 20 April 2019)
- Right.posn (10:42, 20 April 2019)
- Rindirect (11:40, 20 April 2019)
- Said (12:32, 20 April 2019)
- Save.game (12:56, 20 April 2019)
- Saving Games (13:35, 20 April 2019)
- Script.size (14:01, 20 April 2019)
- Set (14:44, 20 April 2019)
- Reset (14:57, 20 April 2019)
- Reset.v (15:00, 20 April 2019)
- Set.cel (15:40, 20 April 2019)
- Set.cel.v (16:16, 20 April 2019)
- Set.cursor.char (22:19, 20 April 2019)
- Set.dir (22:48, 20 April 2019)
- Screen object (23:30, 20 April 2019)
- Screen Object Table (00:36, 21 April 2019)
- Fix.loop (00:38, 21 April 2019)
- Release.loop (00:41, 21 April 2019)
- Set.game.id (09:00, 21 April 2019)
- Set.horizon (09:13, 21 April 2019)
- Set.key (12:39, 21 April 2019)
- Set.loop (13:17, 21 April 2019)
- King's Quest Source Repository (13:23, 21 April 2019)
- Source Repository (13:28, 21 April 2019)
- Set.loop.v (13:29, 21 April 2019)
- Set.menu (14:15, 21 April 2019)