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  • <!--[[Category:AGI Pages]]--> <div align="center" style="font-size: 22pt">Adventure Game Interpreter (AGI)</div><br />
    8 KB (1,269 words) - 11:42, 2 June 2024
  • {{Quote|Attrib = Rainer De Temple <ref>from the original AGI Wiki [[wayback:20081230082635/http://www.agigames.com/agiwiki/index.php/Use Hi my name is Rainer De Temple, I'm 24 years old, and have been on the AGI scene since 1997.
    6 KB (879 words) - 17:40, 7 February 2024
  • == Saving Games in AGI == AGI prompts the player for a directory (the default is the current directory, i
    4 KB (673 words) - 13:35, 20 April 2019
  • Logic 0 is special, so a room number of 0 is not valid. * [[Special Variables|Special variables (AGI)]]
    1 KB (203 words) - 20:56, 29 April 2019
  • <div align="center"><span style="font-size: 22pt">Logic Syntax</span><!-- <br /> ...tax described in the [[AGI Specs|AGI Specs]] and supported by [[AGI Studio|AGI Studio]] and [[WinAGI|WinAGI]].
    11 KB (1,579 words) - 13:59, 30 January 2024
  • Sound in AGI are controlled by a handful of flags, variables and commands: ...und volume (var 23) - defines the overall volume of games. The volume in agi sounds go from 0 (maximum volume) to 15 (silent). Notice how 0 is the MAXI
    2 KB (325 words) - 14:01, 30 January 2024
  • ...loaded resources on the heap (known as '[[room.0 resources]]'), such as [[logic 0]], DIR files, object table, menus, etc. <syntaxhighlight lang="agi">
    1 KB (195 words) - 21:53, 21 April 2019
  • AGI PAL is a patch for AGI created by [mailto:dark_minister@hotmail.com dark minister] to change the p ...[wayback:=20010717130614/http://www.classicgaming.com/agisci/agiutil.shtml|AGI Utilities Page]].
    2 KB (340 words) - 16:07, 28 January 2022
  • <div align="center" style="font-size: 22pt">AGI Piano</div><br /> | ReleaseName = AGI Piano
    2 KB (328 words) - 14:57, 7 February 2024
  • ...econd word, etc.) However, when using the [[message special format code]], AGI treats '%w1' as the first word. To minimize confusion when writing [[logic]] source code, the WinAGI compiler requires the word argument '''wB''' to b
    2 KB (300 words) - 19:59, 24 April 2019
  • [[Category:AGI Pages]] <div align="center" style="font-size: 22pt">AGI Said</div>
    5 KB (845 words) - 20:14, 1 June 2024
  • If a [[sound]] is playing when '''[[restart.game]]''' command is called, AGI stops it. If [[reserved flags|reserved flag]] [[f16 (auto restart)]] is FAL ...heap]] is cleared (which unloads all [[resources]]) and the [[OBJECT File (AGI)|OBJECT]] file is reloaded. The [[screen object]] table is reset, all [[var
    1 KB (230 words) - 20:39, 19 April 2019
  • The '''show.obj''' command displays a [[View Resource (AGI)|view]] representing an [[inventory item]] and its description. ...NUM''' is shown centered at the bottom of the screen. The [[View Resource (AGI)#Description|view description]] is displayed above in a message box. Pressi
    3 KB (452 words) - 18:30, 22 April 2019
  • ...s like [[Print|print]] to give the user information. Each [[Logic Resource|logic resource]] can contain up to 255 messages, with message numbers starting fr <syntaxhighlight lang="agi">
    13 KB (1,882 words) - 14:00, 30 January 2024
  • AGI (Adventure Game Interpreter) was the first major interpreter used by Sierra The latest version of this document can be found at http://agi.helllabs.org/agispecs/ in SGML, HTML, GNU info, Postscript and ASCII format
    8 KB (1,319 words) - 00:50, 3 March 2018
  • [[AGI Studio Help File]] [[Category:AGI Logic]]
    2 KB (278 words) - 14:01, 30 January 2024
  • The '''show.obj.v''' command indirectly displays a [[View Resource (AGI)|view]] representing an [[inventory item]] and its description. ...UM''', is shown centered at the bottom of the screen. The [[View Resource (AGI)#Description|view description]] is displayed above in a message box. Pressi
    3 KB (496 words) - 19:00, 22 April 2019
  • ...m DOS, you can use SavePic. <!-- All of the files can be obtained from the AGI Utilities Page. --> AGI256 is a patch for AGI created by dark minister to modify AGI so that it can use 256 colors. To use this, you will need to create the pic
    3 KB (409 words) - 12:32, 24 March 2019
  • ...source files. This was how some of the early attempts at creating fan made AGI demos were 'glued' together. * [[VOL File (AGI)]]
    3 KB (350 words) - 12:36, 24 May 2024
  • [[AGI Sound Tutorial|AGI Sound Tutorial Index]] [[AGI Sound Tutorial - Introduction|1]] |
    5 KB (790 words) - 21:54, 9 April 2019

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