Set.upper.left
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Revision as of 20:59, 21 April 2019 by Andrew Korson (talk | contribs) (Created page with "The purpose of the '''set.upper.left''' command not currently known. == Syntax == set.upper.left(byt A, byt B); == Remarks == This command may be rel...")
The purpose of the set.upper.left command not currently known.
Syntax
Remarks
This command may be related to setting up the screen for games on non-PC platforms, but this is not known for certain. In the MS-DOS interpreter file this command points to a null function that skips over the passed arguments, and does nothing.
Possible Errors
None.
Example
Code:
<syntaxhighlight lang="agi"> set.upper.left(0, 0); [ does nothing on PC AGI games </syntaxhighlight>
Technical Information
Required Interpreter Version: | Available in all AGI versions. |
Byte-Code Value: | 155 (0x9B hex) |