Debug Modes
Partially based on the On-Line Debug Mode FAQ by HWM
Introduction
Most AGI games still have the debug code that developers used while the games were being developed. Most of the games activate their debug modes by pushing the ALT-D key combination. The other games use a "magic phrase" to enter the debug mode. Once activated, here are commands that can be used.
Standard AGI Debug Mode Commands
Command | Result |
---|---|
TP | Teleport to room. |
SHOW PRIORITY | Displays the current rooms priority bands and control lines. |
GET OBJECT | Get any inventory item. |
GIMME GIMME | Get all inventory items. |
SHOW FLAG | Displays one of the 256 flags. |
SET FLAG | Set one of the 256 flags. |
RESET FLAG | Clear one of the 256 flags. |
SHOW VAR | Displays one of the 256 variables. |
SET VAR | Change the value of one of the 256 variables. |
POSITION | Change egos position. |
SHOW POSITION | Show egos current screen coordinates. |
OBJECT NUMBER | Displays list of all the objects and their object numbers. |
OBJECT ROOM | Displays which room an object is found in. |
ROOM | Displays room number. |
SET PRIORITY | et the priority of ego. |
RELEASE PRIORITY | Release the last priority that ego was set to. |
AGI Game Specific Debug Modes
Of all the AGI games, it is unknown whether the KQ4 256K version, MH1, MH2 and Mixed Up Mother Goose have a debug mode or not. KQ4 will almost certainly have one, while MUMG probably doesn't even though its words.tok file has all the debug words contained in it. Manhunter 2 has some kind of debug mode which allows you to teleport and change variable values because there are text messages in the first LOGIC file along these lines. Manhunter: New York probably has the same debug mode.
To access the debug mode in King's Quest I-III (in the newer versions of the game most of the debugging options won't work) while playing press Alt+D. Two information boxes will appear. Press Enter to get rid of them. Enter the right command to enter debug mode.
Game | Command |
---|---|
Gold Rush | type "bird man". |
Kings Quest I | Alt+D and Enter twice |
Kings Quest II | Alt+D and Enter twice |
Kings Quest III | type "rats ass" or Alt+D |
Kings Quest IV AGI | Alt+D and Enter twice |
Leisure Suit Larry 1 | Alt+D and Enter twice |
Police Quest 1 | type "stink bug". |
Space Quest 1 | type "backstage" or "dbg". |
Space Quest 2 | Alt+D and Enter twice |
AGI Game Specific Debug Commands
King's Quest III
Here are a few interesting tricks to help you deal with that intolerable wizard in debug mode (). Type:
Command Result enchanter status Were wizard is, when he'll return, etc. do chore To have your task done for you. sleep enchanter To put him to sleep. bye bye enchanter To kill him.
King's Quest 4 AGI
While playing, press Alt+D. Two information boxes will appear. Press enter to get rid of them (in the newer versions of the games though, most of the debugging options won't work).
Command Result TP Teleport to room.* * For a list of room numbers for KQ4, see the King's Quest IV Room Maps.
Leisure Suit Larry 1
Press ALT+D and press enter twice to enable Debug Mode.
Command Result TP (room #*) Teleport to specified room. OBJECT NUMBER Show a list of items and numbers GET OBJECT (item #) To get specified object GIMME GIMME Obtain all objects OBJECT ROOM (object #) Shows room where an item is ROOM NUMBER X/Y Coordinates and current room number SHOW VAR or SV Display value of variable SET VAR or CHANGE VAR Change value of variable SET FLAG or SF Set a flag VIEW FLAG or SHOW FLAG See flags RESET FLAG Reset a flag ALT+M Display heap size ALT+I or SP (object #) Shows information about screen objects ALT+V or PRIORITY Displays priority screen
- For a list of room numbers, see here.
Space Quest I-II
Command Result tester Displays Rogers screen coordinates.