AGI Command Reference - Sound Resource Management Commands
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load.sound(n);
Loads into memory the SOUND resource number n, i.e. Sound(n). Note that there is no way of loading a sound with indirection. The command
load.sound.v
does not exist.
sound(n, m);
Starts playback of the SOUND resource number n. When finished, Flag(m) is set to 1.
stop.sound();
Stops the playback.
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