Difference between revisions of "AGI256"

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[[2019|2019/03/14]]</div>
 
[[2019|2019/03/14]]</div>
  
{{AGISoftwareInfobox
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{{FanAGISoftwareInfobox
 
| Software = AGI256
 
| Software = AGI256
| image = [[Image:AGI256ViewEditor.png|190px]]<br />
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| Image = [[Image:AGI256ViewEditor.png|190px]]<br />
 
''AGI256 View Editor Screenshot''
 
''AGI256 View Editor Screenshot''
 
| Version =  
 
| Version =  
 
| ReleaseDate = [[2002]]
 
| ReleaseDate = [[2002]]
| Company =  
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| Company = {{N/A}}
 
| Published = {{Published}}
 
| Published = {{Published}}
| Developers = {{DarkMinisterToolDev}}, {{BrianProvincianoToolDev}} [[Dark Minister]], [[Brian Provinciano]]
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| Developers = {{DarkMinisterToolDev}}, {{BrianProvincianoToolDev}}
 +
| Interface =
 
| ProgLanguage = {{C++}}
 
| ProgLanguage = {{C++}}
 
| OpenSource =  
 
| OpenSource =  
 
| Source =  
 
| Source =  
| License = {{None}}
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| License = {{NoLicense}}
 
| Platform = {{DOSTool}}, {{WinTool}} {{Windows Software}}
 
| Platform = {{DOSTool}}, {{WinTool}} {{Windows Software}}
 
| Type = {{AGIViewTool}}, {{AGIPictureTool}}, {{AGIHackTool}}
 
| Type = {{AGIViewTool}}, {{AGIPictureTool}}, {{AGIHackTool}}
 
| Localization = {{EnglishTool}}
 
| Localization = {{EnglishTool}}
| Website =  
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| Website = {{UltAGISCIURL}}
 
}}  
 
}}  
  
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* <code>SAVEPIC <filename[.pcx]</code><br />
 
* <code>SAVEPIC <filename[.pcx]</code><br />
  
See included documentation for more information.
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See [[How to Use AGI256]] or included documentation for more information.
 
</blockquote>
 
</blockquote>
  
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Download from here:
 
Download from here:
 
</blockquote>
 
</blockquote>
* [[File:ZIP.PNG|ZIP File]] [[AGI:AGIHacks/AGI_256_Color_Tools(AGI256Tools).zip|AGI256 Color Tools]]<span class="DLInfo"> (ZIP file) [260 KB]</span>
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* [[File:ZIP.png|ZIP File]] [[AGI:AGIHacks/AGI_256_Color_Tools(AGI256Tools).zip|AGI256 Color Tools]]<span class="DLInfo"> (ZIP file) [260 KB]</span>
 
<!--
 
<!--
 
::;Source
 
::;Source
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== <br />Games That Use AGI256 ==
 
== <br />Games That Use AGI256 ==
  
* [[:Category:Games That Use AGI256|See Games That Use AGI256]]
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* [[AGI256 Demo]]
 +
* [[:Category:Releases That Use AGI256|See Releases That Use AGI256]]
  
 
== <br />Credits ==
 
== <br />Credits ==
  
* {{DarkMinisterToolDev}}, {{BrianProvincianoToolDev}}
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* [[Dark Minister]], [[Brian Provinciano]]
  
 
==<br /> References ==
 
==<br /> References ==
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* [[How to Use AGI256]]
 
* [[How to Use AGI256]]
* [[Picture Resource|Picture Resources]]
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* [[AGI Picture Resource|AGI Picture Resources]]
* [[:Category:Picture Resource Utilities|Picture Resource Utilities]]
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* [[:Category:AGI Picture Resource Tools|AGI Picture Resource Tools]]
* [[:Category:Games That Use AGI256|Games That Use AGI256]]
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* [[:Category:Releases That Use AGI256|Releases That Use AGI256]]
* [[:Category:Games That Use Hacked AGI Interpreters|Games That Use Hacked AGI Interpreters]]
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* [[:Category:Releases That Use Hacked AGI Interpreters|Releases That Use Hacked AGI Interpreters]]
 
* [[:Category:AGI Hacks|Hacked AGI Interpreters]]
 
* [[:Category:AGI Hacks|Hacked AGI Interpreters]]
  
<!-- [[Category:AGI Hacks]]
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[[Category:AGI Hacks]]
 +
<!--
 
[[Category:Picture Tools]]
 
[[Category:Picture Tools]]
[[Category:View Tools]] -->
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[[Category:View Tools]]
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-->

Latest revision as of 19:19, 20 February 2024

AGI256
AGI256
AGI256ViewEditor.png
AGI256 View Editor Screenshot
Latest Version: 
Release Date:  2002
Company: N/A
Publication Status:  Published
Developer(s): Dark Minister, Brian Provinciano
Interface:
Language: C++
Open Source:
Source Availability: 
License: None
Type: View, Picture, Hack
Platform: DOS, Windows Windows
Localization: English
Website: The Ultimate AGI & SCI Web Site (Web Archive)


This page is a stub page. Please help if you can provide more information.




Description

AGI256 is a patch for AGI by Dark Minister and Brian Provinciano to modify AGI so that it can use 256 colors. Dark Minister created the original version allowing AGI to support 256 color pictures. Brian Provinciano continued work on it giving new features such as support for 256 color views. To use this, you will need to create the pictures and views. The views can be created using the AGI256 View Editor. Pictures can also be created with this from BMP files. To create the pictures in DOS, use SavePic.

Includes:


Features


Version History

 


Development Status

 


Usage

Show Pic 256 Syntax:

  • SHOWP256 <filename>

SAVEPIC Syntax:

  • SAVEPIC <filename[.pcx]

See How to Use AGI256 or included documentation for more information.

Options


Download

Download from here:


Games That Use AGI256


Credits


References


Also See