AGIPAL

From AGI Wiki
Revision as of 18:12, 14 April 2019 by Andrew Branscom (talk | contribs)
Jump to navigationJump to search
AGIPAL
Version 1.0.0.0

Author: Dark Minister

2001
AGIPAL
{{{Image}}}
Latest Version:  1.0.0.0
Release Date:  2001
Company:
Publication Status:  Published
Developer(s): Dark Minister
Interface: {{{Interface}}}
Language:
Open Source: Open
Source Availability:  Yes
License:
Type: Palette Utility
Platform: DOS
Localization: English
Website:


This page is a stub page. Please help if you can provide more information.




Description

AGIPAL is a hacked interpreter created by Dark Minister to allow palette-changing in an AGI game. This provides game authors a way to use colors other than the standard EGA palette in their picture resources.

The AGIPAL hack works by modifying the shake.screen command so that a value of 100-109 is interpreted as the name of a palette file in the game's directory, pal.100 through pal.109. This means that a game can have up to ten different palettes. For other values, the shake.screen command works normally.

Note: the player must have a copy of the hacked interpreter in order for AGIPAL to work properly. If the player attempts to play the game with an unhacked interpreter, any rooms that use the palette functionality will shake the screen 100 or so times.

Commands altered by AGIPAL

  • shake.screen: giving a parameter of 100-109 alters the palette instead of shaking the screen


Features


Version History

 


Development Status

 


Usage


Download

Download from here:

Games that use AGIPAL


Known issues


Credits


References



Also See