Difference between revisions of "AGI Mouse"

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* [[Apocalyptic Quest Demo]]
 
* [[Apocalyptic Quest Demo]]
* [[Boring Man: the road to Robinland City]]
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* [[Boring Man: The Road to Robinland City]]
 
* [[DG: The AGIMouse Adventure]]
 
* [[DG: The AGIMouse Adventure]]
* [[Half-Death : terror at White-Mesa]]
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* [[Half-Death: Terror at White-Mesa]]
 
* [[Hitler's Legacy Demo]]
 
* [[Hitler's Legacy Demo]]
* [[Isabella Coq: a present for my dad]]
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* [[Isabella Coq: A present for my Dad]]
 
* [[Naturette 2: Daughter of the Moon]]
 
* [[Naturette 2: Daughter of the Moon]]
 
* [[Naturette 3: Adventure in Treeworld]]
 
* [[Naturette 3: Adventure in Treeworld]]
* [[Serguei's destiny 2]]
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* [[Serguei's Destiny 2]]
  
 
==See also==
 
==See also==

Revision as of 12:33, 19 November 2013

AGI Mouse is a hacked interpreter created by Brian Provinciano to allow AGI games to use the mouse for a point-and-click interface. To play a game that uses this functionality, the player must have the hacked interpreter files. Alternately, AGI Mouse functionality is supported by NAGI.

The AGI Mouse hack also features support for palette-changing; however, this is not supported by NAGI.

Commands altered by AGI Mouse

  • Shake.screen - Values 100 through 109 alter game's palette instead of shaking the screen. Other values shake the screen normally.
  • Push.script (previously known as unknown171) - Retrieves information about what mouse button is currently pressed and where the mouse cursor is at the moment; the original command has been completely removed.

Games that use AGI Mouse

See also