AGI Resources

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Revision as of 21:10, 25 December 2013 by Andrew Branscom (talk | contribs)
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Data used by AGI is mainly stored in four types of resources, view, picture, logic and sound. There can be up to 256 resources of each resource. VIEW resources contain animations and sprites, PIC resources contain background images, LOGIC resource resources have the scrips and SOUND resources contain the sound effects and music.

During the game interpreter loads and unloads these resources in order game to function. These resources are stored within Vol files.

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