Difference between revisions of "Accept.input"

From AGI Wiki
Jump to navigationJump to search
Line 44: Line 44:
 
*'''[[prevent.input]]'''
 
*'''[[prevent.input]]'''
 
*'''[[configure.screen]]'''
 
*'''[[configure.screen]]'''
 +
 +
[[Category:References]]
 +
[[Category:Commands]]
 +
[[Category:System Commands]]

Revision as of 17:41, 22 March 2019

The accept.input command displays the input line and allows a player to enter text input.

Syntax

accept.input();

Parameters

  • None

Remarks

The input line is hidden by default when AGI starts, and needs to be enabled with accept.input. The line is displayed on the row specified by the most recent '''configure.screen''' command. Use the prevent.input command to hide the input line.

When the input line is displayed, any text that was on the line at the time it was hidden will be displayed as well.

Possible Errors

None.

Example

Code:
prevent.input(); [ input prompt is hidden, and player cannot enter text input 
...
'''accept.input();''' [ input prompt is restored/redisplayed, including any text
                       [ that was on it when it was hidden

Technical Information

Required Interpreter Version: Available in all AGI versions.
Byte-Code Value: 120 (0x78 hex)

See Also