Difference between revisions of "Adventure Game Design System"

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Adventure Game Design System (AGDS)
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<div align="center" style="font-size: 22pt">Adventure Game Design System</div>
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<div align="center">Version <br />
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''Authors: Alex Simkin, Serge Lapin''</div>
  
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{{FanAGISoftwareInfobox
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| Software = Adventure Game Design System (AGDS)
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| image = [[Image:AGDS.png|190px]]<br />
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''Adventure Game Design System Screenshot''
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| Version =
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| ReleaseDate = [[1991]]
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| Company = {{N/A}}
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| Published = {{Published}}
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| Developers = {{AlexSimkinFanToolDev}}, {{SergeLapinFanToolDev}}
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| ProgLanguage = {{C}}
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| OpenSource = {{Closed}}
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| Source = {{NoSourceSW}}
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| License = {{NoLicense}}
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| Platform = {{DOSTool}}
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| Type = {{AGIIDE}}
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| Localization = {{RussianTool}} with {{EnglishTool}} translated documents
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| Website =
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}}
  
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<br />
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==<br /><br /> Description ==
  
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<blockquote>
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'''Adventure Game Design System''' or AGDS is the first fan made suites for creating and editing AGI games. AGDS was created by Alex Simkin with help from Serge Lapin. It was created around 1990 or 1991. It uses its own encryption string, making it incompatible with Sierra's games.
  
{{AGI Software
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{{TechToDo}}
| Software = QT AGI Studio
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{{Stub}}
| image = [[Image:QTAGIStudio.png|center|320px|thumb|QT AGI Studio 1.3.0]]
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</blockquote>
| Developers = [[Helen Zommer|Helen Zommer]], [[Jarno Elonen|Jarno Elonen]]
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| Language =
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| Version = 1.3.0 [http://sourceforge.net/projects/agistudio/files/latest/download?source=files SourceForge.net]
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| OS = [[:Category:Linux software|Linux]]
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| Type = [[:Category:Integrated development environments|IDE]]
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| Website = http://agistudio.sourceforge.net/
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}}
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From website:
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==<br /> Features ==
  
''AGI (Adventure Game Interpreter) is the adventure game engine used by Sierra On-Line™ to create some of their early games. QT AGI Studio, formerly known as Linux AGI Studio, is a program that allows you to view, create and edit AGI games. Basically, it is an enhanced port of the Windows AGI Studio originally developed by Peter Kelly.''
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*
  
QT AGI Studio is covered by the GNU General Public License (GPL).
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==<br /> Version History ==
  
== Resource Editors ==
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<blockquote>
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&nbsp;<!-- Place version history here
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<span class="Inactive">N/A</span> -->
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</blockquote>
  
=== Logic Editor ===
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==<br /> Development Status ==
  
=== Picture Editor ===
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<blockquote>
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&nbsp;<!-- Place development status here
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<span class="Inactive">N/A</span> -->
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</blockquote>
  
=== View Editor ===
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==<br /> Usage ==
  
=== Sound player ===
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* See included documentation
  
== Version history ==
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==<br /> Options ==
 
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{| style="background: #f9f9f9;"
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! style="background: #eeeeee;" | '''Version'''
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! style="background: #eeeeee;" width = 75 | '''Date'''
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! style="background: #eeeeee;" |'''Description'''
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|- valign = "top"
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| '''1.3.0'''
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| ''2012-08-25''
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| Version 1.3.0 includes bitmap import for AGI picture resources. It uses a custom vectorization algorithm to draw outlines with the relative line / pen tool and then applies flood fill to large areas.
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|}
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<blockquote>
 
&nbsp;
 
&nbsp;
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</blockquote>
  
[[Category:Integrated Development Environments]]
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==<br /> Download ==
[[Category:AGI Tools]]
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<blockquote>
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Download from here:
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* [[Image:ZIP.PNG|ZIP File]] [[File:Adventure_Game_Design_System_(AGDS).zip|Adventure_Game_Design_System_(AGDS).zip]] <span class="DLInfo"> (ZIP file) [532 KB]</span>
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</blockquote>
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== <br />Known issues ==
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* None known
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== <br />Credits ==
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* [[Alex Simkin]] and [[Serge Lapin]]
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==<br /> References ==
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<references />
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==<br /> Also See ==
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* [[AGI Picture Resource|AGI Picture Resources]]
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* [[AGI Studio|AGI Studio]]
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&nbsp;
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[[Category:Technical Info]]

Latest revision as of 15:53, 14 April 2019

Adventure Game Design System
Version
Authors: Alex Simkin, Serge Lapin
Adventure Game Design System (AGDS)
AGDS.png
Adventure Game Design System Screenshot
Latest Version: 
Release Date:  1991
Company: N/A
Publication Status:  Published
Developer(s): Alex Simkin, Serge Lapin
Language: C
Open Source: Closed
Source Availability:  No
License: None
Platform: DOS
Type: IDE
Localization: Russian with English translated documents
Website:





Description

Adventure Game Design System or AGDS is the first fan made suites for creating and editing AGI games. AGDS was created by Alex Simkin with help from Serge Lapin. It was created around 1990 or 1991. It uses its own encryption string, making it incompatible with Sierra's games. This page is a stub page. Please help if you can provide more information.


Features


Version History

 


Development Status

 


Usage

  • See included documentation


Options

 


Download

Download from here:


Known issues

  • None known


Credits


References



Also See