Difference between revisions of "Adventure Game Design System"

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Adventure Game Design System (AGDS)
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{{AGI Software
 
{{AGI Software
| Software = QT AGI Studio
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| Software = Adventure Game Design System (AGDS)
| image = [[Image:QTAGIStudio.png|center|320px|thumb|QT AGI Studio 1.3.0]]
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| image = [[Image:AGDS.png|center|320px|thumb|AGDS]]
| Developers = [[Helen Zommer|Helen Zommer]], [[Jarno Elonen|Jarno Elonen]]
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| Developers =  
 
| Language =  
 
| Language =  
| Version = 1.3.0 [http://sourceforge.net/projects/agistudio/files/latest/download?source=files SourceForge.net]
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| Version =  
| OS = [[:Category:Linux software|Linux]]
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| OS = [[w:MS-DOS|MS-DOS]]
 
| Type = [[:Category:Integrated development environments|IDE]]
 
| Type = [[:Category:Integrated development environments|IDE]]
| Website = http://agistudio.sourceforge.net/
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| Website =  
 
}}
 
}}
  
From website:
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'''Adventure Game Design System''' or AGDS is one of the first fan made suites for creating and editing AGI games.
 
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''AGI (Adventure Game Interpreter) is the adventure game engine used by Sierra On-Line™ to create some of their early games. QT AGI Studio, formerly known as Linux AGI Studio, is a program that allows you to view, create and edit AGI games. Basically, it is an enhanced port of the Windows AGI Studio originally developed by Peter Kelly.''
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QT AGI Studio is covered by the GNU General Public License (GPL).
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== Resource Editors ==
 
== Resource Editors ==

Revision as of 13:30, 31 December 2013



Template:AGI Software

Adventure Game Design System or AGDS is one of the first fan made suites for creating and editing AGI games.

Resource Editors

Logic Editor

Picture Editor

View Editor

Sound player

Version history

Version Date Description
1.3.0 2012-08-25 Version 1.3.0 includes bitmap import for AGI picture resources. It uses a custom vectorization algorithm to draw outlines with the relative line / pen tool and then applies flood fill to large areas.