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The end.of.loop command switches an object's cycle mode to ‘end of loop’.


end.of.loop(obj oA, flg fDONE);


In ‘end of loop’ cycle mode, screen object oA will cycle one time, in the forward direction, until the end of the loop is reached.

Setting the cycle mode to ‘end of loop’ will automatically enable the object for updating if not currently enabled, and also enables the cycling property.

Flag fDONE is reset to FALSE when the command is executed. When the last cel is reached, fDONE is set to TRUE.

Changing cycle mode does not change the current cel. The new cycle mode begins with whatever cel is currently assigned to the object. If the current cel is the last cel, no cycling will occur, as the object is already at the end of the loop. Flag fDONE will be set immediately.

Use the stop.cycling command to turn cycling off. The normal.cycle, reverse.cycle and reverse.loop commands can be used to switch to other cycle modes.

Possible Errors

AGI does not check that the screen object number oA is valid. If the object has not been initialized the end.of.loop command still sets the cycle mode to 'end of loop' and resets the flag; nothing else will happen though. If the object number exceeds the maximum number of objects, this command will overwrite other data on the memory heap, which will cause unexpected results, including possibly crashing AGI.

Do not use end.of.loop and movement modes (move.obj, follow.ego or wander) one an object at the same time. The byte in the screen object data table that AGI uses to store the fDONE flag is also used by the movement modes. If you use a movement mode command while the end.of.loop command is active, the flag number gets overwritten, and when the object finishes cycling, the wrong flag will be set.


#define door o7
[ initialize object
end.of.loop(door, f100);  [ open the door
  print("The door is open.");
reverse.loop(door, f99);  [ close the door
  print("The door is shut.");

Technical Information

Required Interpreter Version: Available in all AGI versions.
Byte-Code Value: 73 (0x49 hex)

See Also