Difference between revisions of "Escape Quest Demo"

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{{ReleaseInfobox
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<div align="center" style="font-size: 22pt"></div><br />
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{{FanAGIReleaseInfobox
 
| ReleaseName = Escape Quest Demo
 
| ReleaseName = Escape Quest Demo
| image = [[Image:EscapeQuestDemoSS.png|190px]]<br />
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| Image = [[Image:EscapeQuestDemoSS.png|190px]]<br />
 
''Escape Quest Demo Title Screen''
 
''Escape Quest Demo Title Screen''
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| MusicalTheme = <!-- [[File:.ogg]] -- ><!-- <br />&nbsp;
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''InsertTitleHere''<br />&nbsp; -->
 
| ReleaseDate = Sept. 21, {{1998}}
 
| ReleaseDate = Sept. 21, {{1998}}
| ProjectStatus = {{Abandoned}}
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| ReleaseVersion = 0.0.3
| Developer = {{Rainer de Temple}}
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| ProjectStatus = {{AbandonedFanAGI}}
| Publisher = {{Rainer de Temple}}
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| Developer = {{RainerDeTemple}}
| Designer = {{Rainer de Temple}}
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| Publisher = {{RainerDeTemple}}
| Category = {{FanDemo}}
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| Designer = {{RainerDeTemple}}
| Source = {{NoSource}}
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| Source = {{NoSource}}<!-- {{Source}}[[#Downloads|Yes]] -->
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| Category = {{FanAGIGame}}
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| Type = {{FanAGIDemoGame}}
 
| Genre = {{Adventure}}
 
| Genre = {{Adventure}}
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| Theme =
 
| Engine = {{AGI2}}
 
| Engine = {{AGI2}}
| Platform = {{MS-DOS}}
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| Platform = {{DOS}}
 
| Localization = {{English}}
 
| Localization = {{English}}
 
| Website = [http://web.archive.org/web/19990429144721/http://www.cnl.com.au/users/rdt/sierra/sierra.html http://www.cnl.com.au/users/rdt/sierra/sierra.html] (web archive)
 
| Website = [http://web.archive.org/web/19990429144721/http://www.cnl.com.au/users/rdt/sierra/sierra.html http://www.cnl.com.au/users/rdt/sierra/sierra.html] (web archive)
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<blockquote>
 
<blockquote>
 
'''''Escape Quest''''' uses interpreter version 2.917.
 
'''''Escape Quest''''' uses interpreter version 2.917.
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<div class="ClrRight"></div>
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<div class="Quote">
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{{Quote|Attrib = {{RainerDeTempleQ}}
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}}
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My first attempt at an AGI Game in early 1998. It was to be a futuristic game where you wake up in a cell with no memory of how you got there or who you are. The story would evolve into a 'Stargate' type of theme (I thought of it first), where you would travel from world to world, solving puzzles and discovering your true identity.
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</div>
 
</blockquote>
 
</blockquote>
  
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|}
 
|}
  
==<br /> Story ==
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==<br /> Synopsis ==
  
<blockquote>
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<div class="Quote">
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{{Quote|Attrib = {{DavidSmithQ}}<ref>[[wayback:20060622034912/http://eds.org/~david/agi/fanmade/eq.htm|eds.org/~david/agi/fanmade/eq.htm]] (web archive)</ref>
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}}
 
You find yourself in a cell in an alien world, and worst of all, you can't remember who you are! Now, you must escape and find out who you are. What mysteries will you discover along the way? Is there a greater threat than the plot against yourself that you will discover, and ultimately conquer? Find out!  
 
You find yourself in a cell in an alien world, and worst of all, you can't remember who you are! Now, you must escape and find out who you are. What mysteries will you discover along the way? Is there a greater threat than the plot against yourself that you will discover, and ultimately conquer? Find out!  
</blockquote>
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</div>
  
 
==<br /> About ==
 
==<br /> About ==
  
<blockquote>
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<div class="Quote">
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{{Quote|Attrib = {{DavidSmithQ}}<ref>[[wayback:20060622034912/http://eds.org/~david/agi/fanmade/eq.htm|eds.org/~david/agi/fanmade/eq.htm]] (web archive)</ref>
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}}
 
This game is interesting enough to keep you playing. The graphics are decent although they could use a bit of improvement. The technical aspects are pretty good. It understands most of what you type in, although it could use a little more. Commands dealing with the vending machine, as well as the door panel are examples. This game keeps the north-south-east-west orientation intact which is excellent. I haven't heard much about this game, but I assume it is still being worked on. I hope so, since it showed a good bit of promise.
 
This game is interesting enough to keep you playing. The graphics are decent although they could use a bit of improvement. The technical aspects are pretty good. It understands most of what you type in, although it could use a little more. Commands dealing with the vending machine, as well as the door panel are examples. This game keeps the north-south-east-west orientation intact which is excellent. I haven't heard much about this game, but I assume it is still being worked on. I hope so, since it showed a good bit of promise.
 
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</div>
- [[David Smith]]
 
</blockquote>
 
  
 
==<br /> Download ==
 
==<br /> Download ==
  
* [[Image:ZIP.PNG|ZIP File]] [[AGI:FanGames/EscapeQuest.zip|Escape Quest]]<span class="DLInfo"> (ZIP file) [69.7 KB]</span>
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* [[Image:ZIP.png|ZIP File]] [[AGI:FanGames/EscapeQuest.zip|Escape Quest]]<span class="DLInfo"> (ZIP file) [69.7 KB]</span>
  
 
==<br /> Walkthroughs/Hints ==
 
==<br /> Walkthroughs/Hints ==
  
* <span class="Inactive"><!--[[shp:Walkthroughs/Walkthrough.html| Walkthrough]]-->No walkthrough available.</span>
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* <span class="Inactive">No walkthrough available.</span>
 +
 
 +
==<br /> References ==
 +
 
 +
<references />
  
 
==<br /> Related Links ==
 
==<br /> Related Links ==
  
* [[Fan Release List|Fan Release List]]
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* [[Fan AGI Release List]]
 
* [[:Category:Fan Releases|Fan Releases]]
 
* [[:Category:Fan Releases|Fan Releases]]
 
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&nbsp;
 
<!-- [[Category:]] -->
 
<!-- [[Category:]] -->

Latest revision as of 13:31, 8 February 2024


Escape Quest Demo
EscapeQuestDemoSS.png

Escape Quest Demo Title Screen

Release Date: Sept. 21, 1998
Latest Version: 0.0.3
Project Status: Abandoned
Developer(s): Rainer De Temple
Publisher: Rainer De Temple
Designer(s): Rainer De Temple
Source Available:  No
Category: Game
Type: Demo
Genre: Adventure
Theme(s):
Engine: AGI2
Platform: MS-DOS
Localization: English
Website: http://www.cnl.com.au/users/rdt/sierra/sierra.html (web archive)




Description

Escape Quest uses interpreter version 2.917.

Rainer De Temple wrote: My first attempt at an AGI Game in early 1998. It was to be a futuristic game where you wake up in a cell with no memory of how you got there or who you are. The story would evolve into a 'Stargate' type of theme (I thought of it first), where you would travel from world to world, solving puzzles and discovering your true identity.


Screenshots

EscapeQuestSS1.png EscapeQuestSS2.png


Synopsis

David Smith[1] wrote: You find yourself in a cell in an alien world, and worst of all, you can't remember who you are! Now, you must escape and find out who you are. What mysteries will you discover along the way? Is there a greater threat than the plot against yourself that you will discover, and ultimately conquer? Find out!


About

David Smith[2] wrote: This game is interesting enough to keep you playing. The graphics are decent although they could use a bit of improvement. The technical aspects are pretty good. It understands most of what you type in, although it could use a little more. Commands dealing with the vending machine, as well as the door panel are examples. This game keeps the north-south-east-west orientation intact which is excellent. I haven't heard much about this game, but I assume it is still being worked on. I hope so, since it showed a good bit of promise.


Download


Walkthroughs/Hints

  • No walkthrough available.


References


Related Links