Difference between revisions of "Main Page"

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* Not much has happened on the AGI scene in quite some time. If you've made an AGI game, add it to the [[Fan Made Games|Fan Made Games]] list.
 
* Not much has happened on the AGI scene in quite some time. If you've made an AGI game, add it to the [[Fan Made Games|Fan Made Games]] list.
 
* The AGI Interpreter has since been integrated into [http://www.scummvm.org/ ScummVM], which is an actively updated open source interpreter.
 
* The AGI Interpreter has since been integrated into [http://www.scummvm.org/ ScummVM], which is an actively updated open source interpreter.
* If you have any comments for changes to the main page, please visit the [[Talk:Main Page | discussion page]].
+
* If you have any comments for changes to the main page, please visit the [[Talk:Main_Page | discussion page]].
  
 
March 2, 2006
 
March 2, 2006

Revision as of 16:16, 25 July 2013

Welcome to the AGI Programmers Wiki.

A Wiki for the AGI Programming Community. AGI (Adventure Game Interpreter) is the game engine created by Sierra On-line. It was succeeded by Sierra's SCI engine. It was used to create such games as King's Quest to III, Space Quest I & II, Police Quest I and Leisure Suit Larry 1. With the availability of such tools as AGI Studio and WinAGI, you can create your own games based on the same engine that Sierra used. This Wiki is a knowledgebase and collection of resources for those working with AGI. Additional help can always be found on the SCI Programming Community Message Board. For help with Sierra's games, see The Sierra Help Pages.

 

Getting started

What is AGI?

New here? Please take the time to visit the Community Portal, which contains useful links for AGI and the AGI Wiki.

What's New

May 18, 2012

  • Lance Ewing has released a new version of his old DOS PicEdit. It has been developed in Java for multiplatform support.
  • It's the 2010s and there's still new AGI games being released, Ultimate AGI Fan Game

March 18, 2009

  • Not much has happened on the AGI scene in quite some time. If you've made an AGI game, add it to the Fan Made Games list.
  • The AGI Interpreter has since been integrated into ScummVM, which is an actively updated open source interpreter.
  • If you have any comments for changes to the main page, please visit the discussion page.

March 2, 2006

  • The Main Page has had a complete redesign and update. It now reflects a similar format to that of WikiPedia. If you have any comments for changes to the main page, please visit the Talk:discussion page.
  • A template for Infoboxes for each fan made game is now available. For an example on how to use, check Pharaoh Quest


AGI Resources

Logic

Picture

View

Sound

 

Didn't find what you were looking for? Try requesting an article.

 

Links for additional help and resources for help for your AGI needs.

SCI Programming.com http://sciprogramming.com

AGI Programming.com message boards http://sciprogramming.com/community/
AGI Tools on SCI Programming.com http://sciprogramming.com/agitools.php
AGI fan games http://sciprogramming.com/fangames.php

AGI ************************** Studio on SourceForge http://scistudio.sourceforge.net/
AGI Tools on the Sierra Help Pages http://www.agi.sierrahelp.com/Tools/AGITools.html

How to Contribute

No registration is required to use this Wiki. Anyone can view the various topics and guides on the AGI Wiki. However, to add or edit pages, you must be logged in. If you are not registered, you may request an account editing privileges. Contact Collector on the SCI Programming Community Message Board or The Sierra Help Pages Forums if you wish to contribute.

Notes for Editors

Please familiarize yourself with MediaWiki formatting before adding or editing pages. See the Notes for Editors page for AGI Wiki standards and news.

You can refer to User's Guide for more information on using this wiki.